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  • There are currently 13 objective maps available in the map list.<br> There is a 50 maps cooldown after an objective map is played.
    906 bytes (157 words) - 19:50, 12 September 2021
  • [[Category:Maps]] One of the maps submitted for the Sunrust/Midnight mapping contest.
    745 bytes (99 words) - 06:39, 13 February 2023
  • ...zombies, and defeat a boss. Currently, there are 56 ZE maps. There is a 50 maps cooldown after a ZE map is played. == List of Zombie Escape Maps ==
    2 KB (445 words) - 19:50, 12 September 2021
  • * [[:Category:Maps|Maps]]
    2 KB (232 words) - 23:20, 15 March 2024
  • [[Category:Maps]] SR FastDL (compressed archive): https://files.sunrust.org/fastdl/maps/zs_2033_v2a.bsp.bz2
    571 bytes (65 words) - 06:26, 13 February 2023
  • [[Category:Maps]] SR FastDL (compressed archive): https://files.sunrust.org/fastdl/maps/zs_18_v2a.bsp.bz2
    555 bytes (66 words) - 06:23, 13 February 2023
  • [[Category:Maps]] SR FastDL (compressed archive): https://files.sunrust.org/fastdl/maps/zs_1home_reborn_v3.bsp.bz2
    684 bytes (83 words) - 06:35, 13 February 2023
  • : Forces redeems for players on info_player_redeemed points even on objective maps when set to 1.
    498 bytes (65 words) - 20:38, 12 May 2019
  • [[Category:Maps]] ...y 19th 2019. The Map itself is relatively small in comparison to the other maps however throughout the version history, It has gained size. The Current ver
    3 KB (504 words) - 08:58, 7 March 2023
  • ...everal of deployables (such as the prop transponder, arsenal crate on some maps, etc)
    1 KB (210 words) - 19:54, 12 September 2021
  • ...y 19th 2019. The Map itself is relatively small in comparison to the other maps however throughout the version history, It has gained size. The Current ver
    2 KB (395 words) - 17:47, 24 June 2021
  • ...mit for replays. The default is 15 minutes (900 seconds) for non-objective maps.
    2 KB (348 words) - 20:54, 12 May 2019
  • [[Category:Maps]]
    2 KB (306 words) - 06:07, 2 March 2024
  • [[Category:Maps]] SR FastDL (compressed archive): https://files.sunrust.org/fastdl/maps/zs_walled_city_b1.bsp.bz2
    2 KB (353 words) - 07:31, 7 January 2024
  • [[Category:Maps]] SR FastDL (compressed archive): https://files.sunrust.org/fastdl/maps/zs_last_call_v1c.bsp.bz2
    2 KB (348 words) - 22:07, 1 January 2024
  • ...pear at any time during wave 1 at a random position on any non-objective [[Maps|map]], which allows humans to purchase high quality items and rare items, H
    2 KB (408 words) - 20:27, 9 October 2021
  • Events can provide new content, including a new currency to grind, new maps, weapons, zombies classes, and more to enhance the Zombie Survival Experien
    3 KB (523 words) - 09:16, 10 September 2021
  • [[Category:Maps]] SR FastDL (compressed archive): https://files.sunrust.org/fastdl/maps/zs_bdf_b5.bsp.bz2
    3 KB (430 words) - 19:56, 7 March 2023
  • [[Category:Maps]] SR FastDL (compressed archive): https://files.sunrust.org/fastdl/maps/zs_bdf_b5.bsp.bz2
    3 KB (430 words) - 19:57, 7 March 2023
  • [[Category:Maps]] SR FastDL (compressed archive): https://files.sunrust.org/fastdl/maps/zs_bdf_b5.bsp.bz2
    3 KB (430 words) - 06:34, 7 January 2024
  • == Unkown Maps == *spicline [https://files.sunrust.org/fastdl/maps/spicline.bsp Download]
    168 KB (28,608 words) - 18:40, 6 November 2022
  • [[Category:Maps]]
    3 KB (430 words) - 04:17, 7 January 2024
  • [[Category:Maps]] SR FastDL (compressed archive): https://files.sunrust.org/fastdl/maps/zs_truckyard_v5b.bsp.bz2
    3 KB (501 words) - 09:36, 9 March 2023
  • [[Category:Maps]]
    3 KB (474 words) - 06:24, 7 January 2024
  • A new [[Round|round]] will begin after a [[Maps|map]] has been chosen. Before the start of a round, time is given for the h
    3 KB (561 words) - 23:23, 15 March 2024
  • ...hat become zombies varies by map, but the amount is usually around 11%. On maps with bots, you can expect a lot of those slots to already be taken by bots
    4 KB (671 words) - 01:52, 14 January 2020
  • [[Category:Maps]]
    4 KB (678 words) - 19:56, 7 March 2023
  • [[Category:Maps]]
    5 KB (842 words) - 08:43, 7 March 2023
  • * Shooting at skybox with the [[Flare Gun|flare gun]]. (Some maps may have a long distance to the skybox, and may not work.)
    6 KB (876 words) - 17:27, 23 November 2021
  • ...apons with which to complete objectives across several different styles of maps. Depending on the map and end-game vote, players can choose between differe
    10 KB (1,521 words) - 04:43, 3 May 2021
  • [[Category:Maps]]
    6 KB (980 words) - 08:45, 7 March 2023
  • This is useful for surf parts of the map, for maps where zombies need to be extremely close to people, etc. ...path when the trigger is enabled. It’s an indispensable tool for most obj maps.
    44 KB (6,954 words) - 03:36, 6 April 2022
  • *At least 700 maps available in Zombie Survival game mode. ...icade that could be built on any map at any spot with the same props. Some maps have a large number of props, by high quantity and large combinations of pr
    43 KB (7,036 words) - 10:06, 14 September 2021