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- 04:08, 13 September 2020 diff hist +780 Banished Sigil
- 03:55, 13 September 2020 diff hist +6 Sigils Also needed to fix some stuff again.
- 03:54, 13 September 2020 diff hist −12 Sigils Needed to fix something in the picture.
- 01:42, 13 September 2020 diff hist −12 Banished Sigil
- 01:41, 13 September 2020 diff hist +20 Banished Sigil
- 01:41, 13 September 2020 diff hist −1 Banished Sigil
- 01:36, 13 September 2020 diff hist +1,909 N Banished Sigil Created page with "thumb|right|upright=1.05|<div style="text-align: right">''The Banished Sigil.''</div> == Lore == '''Once upon a time, the sigils were borned and w..."
- 00:16, 13 September 2020 diff hist +42 N File:BanishedSigil.png THIS IS :the: BANISHED SIGIL current
- 22:45, 12 September 2020 diff hist +20 Zombie Survival Added the banished sigil
- 22:19, 12 September 2020 diff hist −60 Sigils Decided to remove the banished sigil working in progress and will be making the banished sigil in a own page.
- 22:17, 12 September 2020 diff hist +354 Sigils
- 22:16, 12 September 2020 diff hist +46 N File:UncorruptedSigil.png This belongs to the sigils page. current
- 23:16, 6 September 2020 diff hist +17 Sigils Removed :the: wave link, redirected the humans and zombies team. Has plans of adding in the banished sigil (unless it will be on a different page)
- 20:11, 3 September 2020 diff hist −193 The Undead Removed the mention of Z-Director and added :the: new demiboss, also planning to add odd evils later date.
- 18:27, 25 August 2020 diff hist −495 Z-Director
- 11:24, 14 August 2020 diff hist +149 Guns Added new T6s and moved some T6s. Also moved some T2 down to T1 due to some changes.
- 12:37, 25 July 2020 diff hist +45 Melee
- 00:35, 18 July 2020 diff hist +55 Zombie Survival Added two new glossary for obj and ZE
- 20:01, 17 July 2020 diff hist +720 N Safe Fall Created page with "== Description == === <span style="color:#00CC66">-40% fall damage taken</span> === === <span style="color:#00CC66">+50 faster fall damage knockdown recovery</span> === === <..." current
- 21:36, 16 July 2020 diff hist +38 Zombie Survival Removed all the guides but I decided that I will make a zombie boss guides of how to choose one and which one not to pick in a situation. (Part 2, oops)
- 21:35, 16 July 2020 diff hist −137 Zombie Survival Removed all the guides but I decided that I will make a zombie boss guides of how to choose one and which one not to pick in a situation.
- 04:23, 16 July 2020 diff hist −18 Health Tree
- 04:23, 16 July 2020 diff hist −99 Health Tree
- 04:23, 16 July 2020 diff hist −108 Support Tree
- 04:22, 16 July 2020 diff hist −87 Melee Tree
- 04:22, 16 July 2020 diff hist +60 Remorting
- 04:19, 16 July 2020 diff hist −1 Speed Tree
- 04:18, 16 July 2020 diff hist −145 Speed Tree
- 04:15, 16 July 2020 diff hist +474 Introduction
- 04:01, 16 July 2020 diff hist −161 Gunnery Tree
- 04:00, 16 July 2020 diff hist −96 Defence Tree
- 03:54, 16 July 2020 diff hist +56 Introduction
- 14:30, 15 July 2020 diff hist +275 Introduction
- 14:26, 15 July 2020 diff hist +407 Affliction current
- 14:21, 15 July 2020 diff hist +705 N Affliction Created page with "== Description == Afflication I: === <span style="color:#00CC66">+2% round and attachment trinket effectiveness</span> === === <span style="color:red">-0.4% weapon damage</sp..."
- 14:17, 15 July 2020 diff hist −140 Specialist Tree
- 02:33, 15 July 2020 diff hist −40 Gunnery Tree Both skills (Specialist and the skill that boosts your round trinket) were moved to Specialist Tree
- 02:29, 15 July 2020 diff hist +59 Fleet-Footed
- 02:27, 15 July 2020 diff hist +387 Introduction
- 02:20, 15 July 2020 diff hist +227 Metagame →Introduction
- 02:16, 15 July 2020 diff hist +1,026 Remorting
- 15:05, 14 July 2020 diff hist +581 Introduction
- 12:03, 14 July 2020 diff hist +201 Fleet-Footed
- 12:02, 14 July 2020 diff hist +7 Fleet-Footed
- 12:00, 14 July 2020 diff hist +4 N Blood Bank Created page with "Test"
- 12:00, 14 July 2020 diff hist +1,511 N Fleet-Footed Created page with " == Description == === <span style="color:#00CC66">Fervor stacks provide an 8% bonus to movespeed</span> === === <span style="color:#00CC66">Fervor stacks provide an 8% bonus..."
- 11:43, 14 July 2020 diff hist +580 Specialist Tree
- 11:31, 14 July 2020 diff hist +148 Lunar Gluon current
- 11:29, 14 July 2020 diff hist +33 Z-Director
- 00:51, 13 July 2020 diff hist +116 N Specialist Tree Created page with "Bend statuses and elemental effects. == Description == Specialist is a skill tree that primarily focuses on status"
- 23:00, 12 July 2020 diff hist +32 Zombie Survival Added Specialist Tree from the skill tree
- 13:25, 12 July 2020 diff hist +147 'Fire Bomb' Raygun Mark II-Y
- 13:24, 12 July 2020 diff hist +149 'Brain Rot' Raygun Mark II-Z current
- 13:23, 12 July 2020 diff hist −112 'Kill-a-Watt' Raygun Mark II-W screw it, just removed the con I added in
- 13:21, 12 July 2020 diff hist +148 'Cyrofreeze' Raygun Mark II-X current
- 13:18, 12 July 2020 diff hist +1 'Kill-a-Watt' Raygun Mark II-W
- 13:18, 12 July 2020 diff hist +261 'Kill-a-Watt' Raygun Mark II-W Needed to replace cons and pros and added one more cons (you can't get the gun unless supply drop on Main)
- 13:03, 12 July 2020 diff hist +46 Z-Director →Introduction
- 12:59, 12 July 2020 diff hist +1,213 N Z-Director Created page with "== Introduction == Z-Director is a feature for the horde that can dramatically turn the tides of the game. Because Z-Director is still new to the Zombie Survival. It's still..."
- 12:15, 9 July 2020 diff hist +147 'Battleaxe' USP
- 12:11, 9 July 2020 diff hist +595 Bounty
- 12:01, 9 July 2020 diff hist +155 Bounty
- 18:12, 4 July 2020 diff hist +14 Zombie Survival Readded Metagame (thought got replaced by Z-Director
- 18:11, 4 July 2020 diff hist +12 The Undead
- 18:04, 4 July 2020 diff hist −2 The Undead Great Evils are not part of Z-Director, are still part of metagame.
- 02:16, 29 June 2020 diff hist −27 Zombie Survival Removed one of the guides and added "How to Survive Gauntlet"
- 11:24, 17 June 2020 diff hist +60 The Undead oops bosses do not spawn anymore with z-director, demibosses gets the treatment :pepelaugh:
- 11:10, 17 June 2020 diff hist +2 Zombie Survival
- 10:58, 17 June 2020 diff hist +179 The Undead
- 23:48, 7 June 2020 diff hist +2 The Undead
- 02:38, 6 June 2020 diff hist +1,415 N Ex. Melting Humans as a Ghoul 1301 Created page with "== Introduction == Ghouls are zombies who can buff other zombies and slow humans down with their slow balls. Because they can give enfeeble which can makes all damage sources..." current
- 23:16, 30 May 2020 diff hist +48 Deployables
- 11:43, 26 May 2020 diff hist 0 N File:Weapon zs purger 2.png current
- 19:38, 16 May 2020 diff hist +384 N Miscellaneous Trinkets Created page with "==Miscellaneous== Miscellaneous are trinkets that cannot be obtain by the worth menu, the remantler, or getting it from bounty. The only time you will get an miscellaneous tr..."
- 19:35, 16 May 2020 diff hist +9 Trinkets
- 19:34, 16 May 2020 diff hist +10 Trinkets →Types of Trinkets
- 19:31, 16 May 2020 diff hist +105 Ammo Added abit more of ammunition obtaining
- 21:21, 11 May 2020 diff hist +349 N 'Daggeraxe' USP Created page with "{{Weapon Infobox |weapon = 'Daggeraxe' USP |tier = 1 |cost = 15 |damage = 31.2 |reload = 2.7 |attackdelay = 0.42 |clipsize = 10 |minspread = 1.2 |maxspread = 3.2 |movespeed =..."
- 21:21, 11 May 2020 diff hist −3 Guns
- 21:19, 11 May 2020 diff hist +12 N User:FirestormTM Created page with "It's me kids"
- 21:17, 11 May 2020 diff hist +19 Guns
- 21:16, 11 May 2020 diff hist +76 Points
- 21:15, 11 May 2020 diff hist +19 Points
- 21:15, 11 May 2020 diff hist +32 Points →Point Sources
- 21:14, 11 May 2020 diff hist +185 Points →Point Save
- 00:49, 10 May 2020 diff hist +1,094 N 'Battleaxe' USP Created page with "{{Weapon Infobox |weapon = 'Battleaxe' USP |tier = 1 |cost = 15 |damage = 26 |reload = 2.7 |attackdelay = 0.27 |clipsize = 12 |minspread = 0.75 |maxspread = 2.5 |movespeed = 2..."
- 00:49, 10 May 2020 diff hist −3 Guns
- 00:36, 10 May 2020 diff hist +380 Points →Point Sources
- 00:22, 10 May 2020 diff hist −210 'Adonis' AR2-M2 "When using the 'Adonis', all landed body shots will award the player 11 points, whilst all landed headshots will award the player with 18 points." It does not take into account of how much HP and can make different profits. current
- 17:09, 3 May 2020 diff hist +10 Trinkets
- 16:46, 2 May 2020 diff hist +837 'Blaster' Shotgun current
- 04:18, 29 April 2020 diff hist +239 'Evans' Handgun current
- 23:52, 18 April 2020 diff hist +239 'Blaster' Shotgun
- 22:24, 18 April 2020 diff hist −229 'Blaster' Shotgun
- 11:38, 12 April 2020 diff hist +35 Guns →Introduction
- 17:20, 11 April 2020 diff hist +28 Trinkets Needed to rename some types of trinkets and add some.
- 17:12, 11 April 2020 diff hist +440 N Metagame Created page with "==Introduction== Metagame is a part of the Zombie Survival gamemode that favors the zombies if the humans are overpowered where zombies do not have a chance to attack. Trigge..."
- 17:04, 11 April 2020 diff hist +63 'Daggeraxe' Pistol Buffs and nerfs to the recent update current
- 23:46, 10 April 2020 diff hist +14 Zombie Survival
- 22:47, 10 April 2020 diff hist −32 The Undead →Great Evil
- 22:45, 10 April 2020 diff hist +186 The Undead →Ancient Evils
- 22:06, 10 April 2020 diff hist +21 Guns →Introduction
- 22:04, 10 April 2020 diff hist +51 The Undead →Ancient Evils
- 20:23, 10 April 2020 diff hist +642 N Defensive Trinkets Created page with "==Introduction== Defensive trinkets are trinkets that can provide protection to the player such as additional health, having blood armor, reduced melee damage taken, etc. The..."
- 19:45, 10 April 2020 diff hist +575 The Undead
- 19:25, 10 April 2020 diff hist 0 Guns →Tier 4
- 19:24, 10 April 2020 diff hist +74 Guns →Introduction
- 19:23, 10 April 2020 diff hist +1,453 Guns Added Tier 4 and guns definition.
- 19:10, 10 April 2020 diff hist +565 N Offensive Trinkets Created page with "Offensive trinkets are trinkets that focuses on guns. They can make your gun perform better such as improved aim spread, faster reload speed, more clip size, etc. There is als..."
- 12:45, 10 April 2020 diff hist +1 The Undead →Wave 3
- 12:45, 10 April 2020 diff hist +115 The Undead →Wave 3
- 12:07, 10 April 2020 diff hist +127 The Undead →Wave 2
- 12:03, 10 April 2020 diff hist +108 The Undead →Wave 4
- 12:02, 10 April 2020 diff hist −58 The Undead →Wave 5
- 12:01, 10 April 2020 diff hist +69 The Undead →Wave 1
- 12:00, 10 April 2020 diff hist +132 The Undead →Wave 5
- 11:11, 10 April 2020 diff hist +119 The Undead →Wave 6
- 21:13, 9 April 2020 diff hist +108 The Undead →Bosses
- 21:12, 9 April 2020 diff hist +1,232 The Undead Added Demibosses, and bosses
- 15:53, 9 April 2020 diff hist +1 The Undead →Wave 1
- 15:51, 9 April 2020 diff hist +320 m The Undead Added classes and some zombie classes.
- 00:55, 9 April 2020 diff hist +301 N 'Tosser' SMG Created page with "{{Weapon Infobox |weapon = 'Tosser' SMG |tier = 1 |cost = 15 |damage = 14.35 |reload = 2.14 |attackdelay = 0.15 |clipsize = 25 |minspread = 2.4 |maxspread = 4.2 |movespeed = 2..." current
- 00:53, 9 April 2020 diff hist +321 N 'Stubber' Rifle Created page with "{{Weapon Infobox |weapon = 'Stubber' Rifle |tier = 1 |cost = 15 |damage = 55 |reload = 2.93 |attackdelay = 1.15 |clipsize = 5 |minspread = 0 |maxspread = 3.75 |movespeed = 218..."
- 00:49, 9 April 2020 diff hist +348 N 'Z9000' Pulse Pistol Created page with "{{Weapon Infobox |weapon = 'Z9000' Pulse Pistol |tier = 1 |cost = 15 |damage = 17 |reload = 1.43 |attackdelay = 0.21 |clipsize = 10 |minspread = 1.49 |maxspread = 2 |movespeed..." current
- 00:48, 9 April 2020 diff hist +279 N 'Crackler' Assault Rifle Created page with "{{Weapon Infobox |weapon = 'Crackler' Assault Rifle |tier = 1 |cost = 15 |damage = 15.7 |reload = 2.81 |attackdelay = 0.18 |clipsize = 22 |minspread = 1.45 |maxspread = 3.15 |..." current
- 00:45, 9 April 2020 diff hist +282 N 'Slinger' Bolt Pistol Created page with "{{Weapon Infobox |weapon = 'Slinger' Bolt Pistol |tier = 1 |cost = 15 |damage = 75 |reload = 1.53 |attackdelay = 1 |clipsize = 1 |minspread = 1.2 |maxspread = 2.5 |movespeed =..." current
- 00:43, 9 April 2020 diff hist +257 N 'Peashooter' Handgun Created page with "{{Weapon Infobox |weapon = 'Peashooter' Handgun |tier = 1 |cost = 15 |damage = 20 |reload = 2.74 |attackdelay = 0.24 |clipsize = 9 |minspread = 0.75 |maxspread = 4 |movespeed..."
- 00:42, 9 April 2020 diff hist +257 N 'Douser' Chemical Pistol Created page with "{{Weapon Infobox |weapon = 'Douser' Chemical Pistol |tier = 1 |cost = 15 |damage = 34.5 |reload = 2.74 |attackdelay = 0.33 |clipsize = 9 |minspread = 1.2 |maxspread = 1.55 |mo..." current
- 00:40, 9 April 2020 diff hist +288 N 'Owens' Handgun Created page with "{{Weapon Infobox |weapon = 'Owens' Handgun |tier = 1 |cost = 15 |damage = 14.2 x 2 |reload = 2.21 |attackdelay = 0.27 |clipsize = 12 |minspread = 2 |maxspread = 4 |movespeed =..." current
- 00:38, 9 April 2020 diff hist 0 'Daggeraxe' Pistol
- 00:37, 9 April 2020 diff hist 0 'Daggeraxe' Pistol misspelled size (was cize)
- 00:35, 9 April 2020 diff hist +254 N 'Carrion' Mine Layer Created page with "{{Weapon Infobox |weapon = 'Carrion' Mine Layer |tier = 1 |cost = 15 |damage = 26.67 |reload = 1.67 |attackdelay = 1 |clipsize = 1 |minspread = 0 |maxspread = 0 |movespeed = 1..."
- 00:34, 9 April 2020 diff hist +271 N 'Daggeraxe' Pistol Created page with "{{Weapon Infobox |weapon = 'Daggeraxe' Pistol |tier = 1 |cost = 15 |damage = 31.2 |reload = 2.7 |attackdelay = 0.42 |clipsize = 10 |minspread = 1.15 |maxspread = 2.5 |movespee..."
- 00:28, 7 April 2020 diff hist +547 m Guns Needed to rework the Tier 2 and Tier 1 due to incorrect guns and deleted some guns that doesn't exist anymore on server.
- 23:36, 6 April 2020 diff hist +649 N Slug Created page with "{{infobox |above = 'Blaster' Slug Gun |header1 = |label1 = Cost: |data1 = 15 points |header2 = |label2 = Damage: |data2 = 50.08 |header3 = |label3 = Reload Time: |data3 = 0..." current
- 23:32, 6 April 2020 diff hist +507 N 'Blaster' Shotgun Created page with "{{infobox |above = 'Blaster' Shotgun |header1 = |label1 = Cost: |data1 = 15 points |header2 = |label2 = Damage: |data2 = 7.3 x 9 |header3 = |label3 = Reload Time: |data3 =..."
- 23:03, 6 April 2020 diff hist +688 N Cinderrod Created page with "{{infobox |above = 'Cinderrod' Zip Gun |header1 = |label1 = Cost: |data1 = 15 points |header2 = |label2 = Damage: |data2 = 56.9 |header3 = |label3 = Reload Time: |data3 = 1..." current
- 22:59, 6 April 2020 diff hist +49 Daggeraxe current
- 22:57, 6 April 2020 diff hist +2 'Blareduct' Zip Gun current
- 22:56, 6 April 2020 diff hist +570 N 'Blareduct' Zip Gun Created page with "{{infobox |above = 'Blareduct' Zip Gun |header1 = |label1 = Cost: |data1 = 15 points |header2 = |label2 = Damage: |data2 = 10.8 x 8 |header3 = |label3 = Reload Time: |data3..."
- 22:53, 6 April 2020 diff hist −46 Daggeraxe
- 22:52, 6 April 2020 diff hist −3 Daggeraxe
- 22:47, 6 April 2020 diff hist −1 Daggeraxe
- 22:47, 6 April 2020 diff hist +50 Daggeraxe
- 22:46, 6 April 2020 diff hist −50 Daggeraxe
- 22:45, 6 April 2020 diff hist +587 N Daggeraxe Created page with "{{infobox |above = 'Daggeraxe' Handgun |header1 = |label1 = Cost: |data1 = 15 points |header2 = |label2 = Damage: |data2 = 31.2 |header3 = |label3 = Reload Time: |data3 = 2..."
- 21:54, 6 April 2020 diff hist +133 The Undead →Introduction
- 19:37, 6 April 2020 diff hist +1,093 Guns Added Tier 3 guns
- 19:12, 6 April 2020 diff hist +258 N The Undead Created page with "==Introduction== The Undead (Otherwise known as zombies), are one of the two teams in Zombie Survival. The common goal of the Undead is to kill all of the humans. Killing a h..."
- 19:06, 6 April 2020 diff hist +162 Melee →List of Melee Weapons