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- 03:31, 1 April 2020 diff hist −411 Zombie Survival
- 03:27, 1 April 2020 diff hist +1 Sigils
- 03:27, 1 April 2020 diff hist −4 Sigils
- 03:27, 1 April 2020 diff hist −4 Points
- 03:22, 1 April 2020 diff hist −127 Retro TeamPlay
- 07:26, 6 December 2019 diff hist +22 Damage Resistance
- 07:25, 6 December 2019 diff hist +13 Damage Resistance
- 07:22, 6 December 2019 diff hist +11 Gag/Joke Undo revision 662 by Johnny moe (talk) current Tag: Undo
- 07:22, 6 December 2019 diff hist −188 Gag/Joke Previous author failed to make any sense in their writing of this article. Best left blank until a better one can be written. Tag: Blanking
- 17:42, 16 May 2019 diff hist 0 Prop invitem current
- 17:41, 16 May 2019 diff hist +315 N Prop playergib Created page with "Allows you to manually place gibs. == Keyvalues == '''Gib Type''' <choices> : Overrides the gib's type. *1: Skull *2: Spine *3: Rib *4: Scapula *5: Medium Chunk *6: Large Ch..." current
- 17:38, 16 May 2019 diff hist +539 N Prop invitem Created page with "Inventory Item == Keyvalues == '''Item Type''' <string> : Set the inventory item type. '''Item Level''' <float> : Set level of the trinket. 0 = Normal\n1 = Sturdy\n2=Honed..."
- 17:36, 16 May 2019 diff hist +3,752 N Prop weapon Created page with "Game specific weapon. == Keyvalues == '''Weapon Type''' <choices> : Weapon type this entity becomes. {| role="presentation" class="wikitable mw-collapsible mw-collapsed" |..." current
- 17:19, 16 May 2019 diff hist +1,364 N Prop ammo Created page with "Game specific ammo. == Keyvalues == '''Ammo Type''' <choices> : Ammo type this entity becomes. {| role="presentation" class="wikitable mw-collapsible mw-collapsed" | |- | *..." current
- 17:11, 16 May 2019 diff hist +916 N Prop nail Created page with "Allows you to manually place nails. == Keyvalues == '''Health Override''' <integer> : Sets the nail's maximum health to a specific number. Set to -1 or 0 to disable override..." current
- 17:08, 16 May 2019 diff hist +1,124 N Point zsmessage Created page with "Custom message that is displayed with the specified message. == Keyvalues == '''Team''' <choices> : Filter which team gets the message. *Zombies *Humans *Activator Only *All..." current
- 17:04, 16 May 2019 diff hist +733 N Point worldhint Created page with "Allows you to create 3D hints and information tags. == Keyvalues == '''Hint''' <string> : The hint to display. '''Seen by''' <choices> : The team that can view us. *-1: Di..." current
- 17:00, 16 May 2019 diff hist +405 N Filter activator team Created page with "A filter that filters by the team of the activator. == Keyvalues == '''Filter Team Number''' <choices> : The team number to filter by. If the filter mode is Allow, only ent..." current
- 16:56, 16 May 2019 diff hist +164 N Zombiegasses Created page with "Manually place a point for the zombies' noxious gases. == Keyvalues == '''Radius''' <integer> : Radius that this can damage humans/heal zombies. __NOEDITSECTION__" current
- 16:46, 16 May 2019 diff hist +522 N Logic stripweapons Created page with "Allows the map to strip all or specific weapons by classname. == Keyvalues == '''Keep Fists''' <choices> : If yes, the stripallweapons input strips all weapons but fists. *0..." current