Logic stripweapons

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Allows the map to strip all or specific weapons by classname.

Keyvalues

Keep Fists <choices>

If yes, the stripallweapons input strips all weapons but fists.
  • 0: No
  • 1: Yes

Inputs

input stripweapon <string>

Strips a single weapon as mentioned in arguments.

input stripallweapons <string>

Strips all the weapons the activator has, keeps fists if flag is true.

input setkeepfists <integer>

If 1 the next stripallweapons inputs strip all weapons but fists.