Logic stripweapons
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Allows the map to strip all or specific weapons by classname.
Keyvalues
Keep Fists <choices>
- If yes, the stripallweapons input strips all weapons but fists.
- 0: No
- 1: Yes
Inputs
input stripweapon <string>
- Strips a single weapon as mentioned in arguments.
input stripallweapons <string>
- Strips all the weapons the activator has, keeps fists if flag is true.
input setkeepfists <integer>
- If 1 the next stripallweapons inputs strip all weapons but fists.