Difference between revisions of "Tools"

From Sunrust Wiki
Jump to navigation Jump to search
Line 5: Line 5:
{| class="wikitable" style="width: 512px;"
{| class="wikitable" style="width: 512px;"
|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | [[Medical Kit]]
! scope="row" | [[Medical Kit]]
| style="width: 70%;" |Heals survivors.
| colspan="2" style="border-right:none;" | Heals survivors.
| style="border-left: none;" |
|- style="vertical-align: center;"
! scope="row" colspan="2" style="padding: 0 0 0 9%;" | [['Savior' Medic Gun]]
| style="border-right:none;" | Fires medical darts which can heal at a range, and grant a small speed boost.
| style="border-left: none;" |
|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | [['Savior' Medic Gun]]
! scope="row" | [['Purger' Antidote Handgun]]
| style="width: 70%;" |Fires medical darts which can heal at a range, and grant a small speed boost.
| colspan="2" style="border-right:none;" | Fires [[Area of Effect|AoE]] antidote bombs that cure poison and remove and protect from status effects.
| style="border-left: none;" |  
|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | [['Purger' Antidote Handgun]]
! scope="row" | [['Convalescene' Medical Rifle]]
| style="width: 70%;" |Fires [[Area of Effect|AoE]] antidote bombs that cure poison and remove and protect from status effects.
| colspan="2" style="border-right:none;" | Fires fast-moving medical darts which can heal at a range.
| style="border-left: none;" |  
|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | [['Convalescene' Medical Rifle]]
! scope="row" | [['Templar' Medical Shotgun]]  
| style="width: 70%;" |Fires fast-moving medical darts which can heal at a range.
| colspan="2" style="border-right:none;" | An advanced shotgun that shreds medical ammo to deal damage.
| style="border-left: none;" |
|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | [['Templar' Medical Shotgun]]
! scope="row" | [['Rejuvenator' Healing Ray]]
| style="width: 70%;" |An advanced shotgun that shreds medical ammo to deal damage.
| colspan="2" style="border-right:none;" | Locks on to humans and heals them to full, discharging medical ammo along a ray.
| style="border-left: none;" |
|- style="vertical-align: top;"
|- style="vertical-align: top;"
! scope="row" style="width: 30%;" | [['Rejuvenator' Healing Ray]]
! scope="row" style="width: 30%; padding: 0 0 0 0;" |
| style="width: 70%;" |Locks on to humans and heals them to full, discharging medical ammo along a ray.
| style="width: 7%; padding: 0 0 0 0;" |
| style="width: 63%; padding: 0 0 0 0;" |
|}
|}



Revision as of 20:19, 2 May 2020

Tools are multi-purpose items that assist Survivors in several areas.

Medical Tools

Used to improve the health of humans and alleviate debuffs.

Medical Kit Heals survivors.
'Savior' Medic Gun Fires medical darts which can heal at a range, and grant a small speed boost.
'Purger' Antidote Handgun Fires AoE antidote bombs that cure poison and remove and protect from status effects.
'Convalescene' Medical Rifle Fires fast-moving medical darts which can heal at a range.
'Templar' Medical Shotgun An advanced shotgun that shreds medical ammo to deal damage.
'Rejuvenator' Healing Ray Locks on to humans and heals them to full, discharging medical ammo along a ray.

Repair Tools

Used to replenish and maintain prop health.

Carpenter's Hammer Allows you to hammer in nails to make barricades.
Electrohammer A hammer that allows you to repair several props in the AOE by using pulse ammo.
Mechanic's Wrench This tool can be used to repair deployables as long as they were not damaged recently.
'Shaper' Repair Welder Uses chemical ammo to repair very fast.
Smithing Hammer Once used for smithing, now used for bludgeoning and repairs.

Other Tools

Don't fit into other categories, but are generally used to help players better perform other tasks.

Barbed Wire Used on barricades to damage zombies if touched.
Multi-Tool An advanced tool used for managing deployables.
Strength Dart Gun Fires performance enhancing darts which can increase target damage.