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- 19:00, 10 May 2019 diff hist +310 N Info player zombie Created page with "Zombies can spawn here. == Keyvalues == '''Disabled''' <choices> If disabled, players cannot spawn here. *0: No *1: Yes == Inputs == '''input enable''' <void> Enable the s..."
- 18:59, 10 May 2019 diff hist +309 N Info player human Created page with "Humans can spawn here. == Keyvalues == '''Disabled''' <choices> If disabled, players cannot spawn here. *0: No *1: Yes == Inputs == '''input enable''' <void> Enable the sp..."
- 18:54, 10 May 2019 diff hist 0 Trigger zombieclass
- 18:53, 10 May 2019 diff hist 0 Func noair
- 18:50, 10 May 2019 diff hist +721 N Info sigilnode Created page with "For the placement of sigils. == Keyvalues == '''Force Spawn''' <choices> Forces this sigil to always spawn. *0: No *1: Yes '''Disable Teleports''' <choices> Disables telep..."
- 18:45, 10 May 2019 diff hist +312 N Func arsenalzone Created page with "Anyone within this brush is able to purchase items. == Keyvalues == '''Enabled''' <choices> Enable the brush entity. *0: No *1: Yes == Inputs == '''input enable''' <void>..."
- 18:44, 10 May 2019 diff hist +398 N Trigger escape Created page with "Escape area for humans. Any humans passing through this brush will become spectators and win when all humans have either escaped or died. == Keyvalues == '''Enabled''' <choic..."
- 19:34, 9 May 2019 diff hist +1,710 N Trigger bossclass Created page with "A zombie that touches this brush. == Keyvalues == '''Enabled''' <choices> Enable the brush entity. *0: No *1: Yes '''Silent''' <choices> If yes then the server does not an..."
- 19:15, 9 May 2019 diff hist +567 Trigger zombieclass
- 19:08, 9 May 2019 diff hist +400 Trigger zombieclass
- 18:40, 9 May 2019 diff hist +4,718 N Trigger zombieclass Created page with "You can directly control the changing of classes with this. == Keyvalues == '''Enabled''' <choices> Enable the brush entity. *0: Yes *1: No '''On Touch Class''' <choices>..."
- 18:17, 9 May 2019 diff hist +590 N Func status Created page with "Humans inside this brush will be afflicted with statuses. == Keyvalues == '''Enabled''' <choices> Enable the brush entity. *0: No *1: Yes '''Status Type''' <choices> The s..."
- 18:13, 9 May 2019 diff hist 0 Func noair
- 18:08, 9 May 2019 diff hist +1 Func nocade current
- 18:08, 9 May 2019 diff hist 0 Func noair
- 18:06, 9 May 2019 diff hist +55 N Func nocade Created page with "Prevents props from being nailed down __NOEDITSECTION__"
- 18:06, 9 April 2019 diff hist −9 Func noair
- 18:05, 9 April 2019 diff hist +9 Func noair
- 18:05, 9 April 2019 diff hist +18 Func noair
- 18:03, 9 April 2019 diff hist +289 N Func noair Created page with "Anyone inside this brush requires air. == Keyvalues == '''Enabled''' <choices> Enable the brush entity. *1: Yes *2: No == Inputs == '''input enable''' <void> Enable the en..."