Func status
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Humans inside this brush will be afflicted with statuses.
Keyvalues
Enabled <choices>
- Enable the brush entity.
- 0: No
- 1: Yes
Status Type <choices>
- The status to give humans inside the brush.
- Slow
- Dim Vision
- Enfeeble
- Frost
Status Linger <choices>
- Should the status linger after leaving the brush?
- 0: No
- 1: Yes
Duration <integer>
- How long the status lasts for.
Inputs
input enable <void>
- Enable the entity.
input disable <void>
- Disable the entity.
input seton <integer>
- Enable or Disable the entity.