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  • Auto Reloader helps to reload tier 5 or lower weapon swtiched away from. ...style="background:#eaecf0; color:black; text-align:center;">9 Points/<br/>5 Scrap</td>
    2 KB (298 words) - 05:19, 26 April 2021
  • == Ranged Weapons == <!-- or "Guns" --> ! Weapons
    3 KB (481 words) - 19:36, 24 June 2021
  • ...ve_Trinkets|offensive trinket]] that causes Tier 4 or lower hitscan bullet weapons to pierce an additional zombie. Further upgrading gives greater damage mult |Description1 = Tier 4 or lower hitscan bullet weapons can pierce an additional zombie<br/>0.75x base gun damage<br/>33% damage mu
    1 KB (166 words) - 13:34, 16 November 2021
  • == List of Melee Weapons == The banished sigil has only a few melee weapons, 6 in total.
    3 KB (353 words) - 17:53, 28 April 2021
  • ...perate, how much damage they deal and how much stamina they consume. Melee weapons usually provide someway to provide [[healing]] or [[blood armor]] to player == List of Melee Weapons ==
    3 KB (274 words) - 20:09, 23 December 2021
  • ** Dealing damage to undead using Bounty innate weapons. ...ty Progress is a value that can be increased by dealing damage with bounty weapons, with [[Blood Hunter]] effect, or by repairing barricades with 'Coercer' Si
    2 KB (292 words) - 14:52, 16 November 2021
  • ! style="border-bottom: 1px solid gray; padding: 1.5% 0.5% 1.5% 0.5%;" | [[File:Renegade.WV.png|frameless|center|270px]] | style="padding: 0.5% 2% 0.5% 2%;" | {{Weapon Infobox
    3 KB (473 words) - 05:09, 7 November 2020
  • ! style="border-bottom: 1px solid gray; padding: 1.5% 0.5% 1.5% 0.5%;" | [[File:Equinox main screen 1.png|frameless|center|270px]] | style="padding: 0.5% 2% 0.5% 2%;" | {{Weapon Infobox
    4 KB (550 words) - 20:37, 20 October 2020
  • Gun & Melee weapons are split into six tiers.<br> All the 32 tier I gun items cost 15 Points each, requiring 480 Points in total.<br>
    41 KB (6,309 words) - 09:54, 10 September 2021
  • ! style="border-bottom: 1px solid gray; padding: 1.5% 0.5% 1.5% 0.5%;" | [[File:Quicksilver WV.png|frameless|center|270px]] | style="padding: 0.5% 2% 0.5% 2%;" | {{Weapon Infobox
    3 KB (447 words) - 20:23, 2 May 2021
  • Guns are the main weapons of Zombie Survival that almost every human will have. Humans can use guns f === Tier 1 ===
    8 KB (862 words) - 19:42, 12 September 2021
  • ...craps, [[Health#Heal|healing]], [[Blood Armor|blood armor]], and [[Weapons|weapons]], based on chance. | A random [[Weapon|weapon]], weapon tier and quality is scaled on higher waves.
    6 KB (876 words) - 17:27, 23 November 2021
  • | Deals 1 damage every 0.5 seconds, reduces 1 bleed stack per damage. Excessive Bleed causes the [[Wou ...e beneficial effects for humans. They are usually received from skills and weapons when certain conditions are met or can be applied at anytime by medical [[t
    19 KB (2,843 words) - 21:21, 21 April 2022