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  • Fires a burst of highly piercing shots, bit doesn't deal area of effect damage.
    334 bytes (36 words) - 08:48, 2 May 2020
  • A chemical raygun which deals a small amount of area of effect damage where it lands. Deals significant damage.
    343 bytes (38 words) - 08:46, 2 May 2020
  • Damage is an amount of life subtracted from the target's current life, which is caused by weapon d ...full, and explosives that do damage when they are too close to the damage area.
    2 KB (252 words) - 12:52, 13 September 2021
  • Used to improve the health of humans and alleviate [[Status Effects|debuffs]]. | style="border-right:none;" | Always uses the same amount of ammo, slightly less efficient, increased cooldown.
    7 KB (834 words) - 19:21, 12 September 2021
  • ...tled]] as it sets you apart from others and will let you play to your type of playstyle. Each of these categories have different costs, how effective they are, and uniquene
    5 KB (763 words) - 05:43, 30 January 2023
  • Ammunition is the cornerstone of Zombie Survival's gunplay. You obtain ammunition from a [[Deployables#Resup ...[Damage Per Second|DPS]] and partially ammo efficient. Usually pierces 20% of [[Damage Resistance|damage resistance]].
    6 KB (791 words) - 19:41, 12 September 2021
  • The 'Equinox' Shock Rifle resembles that of the 'ASMD Shock Rifle' from the Unreal Tournament series. ...releases a large slow moving shock orb capable of causing small [[Area of Effect|AoE]] against zombie groups. Shooting the orbs with a energy beam will crea
    4 KB (550 words) - 20:37, 20 October 2020
  • ...they can either affect [[zombies]] or [[humans]]. They have a wide variety of effects, some as simple as increasing damage done while others slow down mo ...harm or disadvantage [[survivors]]. Debuffs can be received from a variety of sources, such as [[The Undead| zombies]], insanity effects, or even [[trink
    19 KB (2,843 words) - 21:21, 21 April 2022
  • ...hat bots can work correctly on a given map. There are many different types of bots that are used for the zs gamemode: AzBots, D3Bots, MarcoBots, etc. ...s. MarcoBots are not open-source bots, they are private and exclusive type of bots and you cannot download them for your single player. Therefore, the na
    44 KB (6,954 words) - 03:36, 6 April 2022
  • Before the start of a round, the player has 3 minutes and 30 seconds to prepare themself. If th ...below 50% once per wave<br>Dropping under 50% health gives you adrenaline of +30 movement speed for 7 seconds once per wave<br>+15% phasing speed<br>Dou
    22 KB (3,473 words) - 19:38, 12 September 2021
  • ...on the field such as shooting zombies in close range, dealing AoE (Area of Effect) damage to a horde, buff other humans, or can hide your aura from the zombi == List of Guns ==
    8 KB (862 words) - 19:42, 12 September 2021
  • ..., it is necessary to understand the scale of the diversity and variability of barricading process.<br> *Number of props in a map available for barricading usage ranges from a few dozen to a
    43 KB (7,036 words) - 10:06, 14 September 2021