Difference between revisions of "Points"
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* Shielding players or from projectiles, with either [[shields]], [[force fields]] or [[nullifiers]]. | * Shielding players or from projectiles, with either [[shields]], [[force fields]] or [[nullifiers]]. | ||
* [[Status Effects|Debuff]]ing zombies with statuses like [[sap]], [[soften]] or [[hinder]]. | * [[Status Effects|Debuff]]ing zombies with statuses like [[sap]], [[soften]] or [[hinder]]. | ||
* [[Status Effects|Buffing]] humans with statuses. | * [[Status Effects|Buffing]] humans with statuses like strength. |
Revision as of 18:46, 4 September 2019
Points are the main currency of Zombie Survival. They are used to purchase weapons and other various items from sigils.
Point Sources
- Dealing damage to zombies. Each zombie has a specific point ratio, generally based on how hard it is to damage them in the first place.
- Healing players.
- Repairing props.
- Building barricades that get damaged.
- Shielding players or from projectiles, with either shields, force fields or nullifiers.
- Debuffing zombies with statuses like sap, soften or hinder.
- Buffing humans with statuses like strength.