Difference between revisions of "Ammo"
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=== | === Shotgun === | ||
Used by shotguns. Resupplies for 12. Shotguns are very efficient, but only moderate DPS and have low range. | |||
=== SMG === | === SMG === | ||
Lighter automatic weapons | Lighter automatic weapons use this ammo type. Resupplies for 36. Fast firing weapons which are harder to sustain but have high damage output. | ||
=== Assault === | === Assault Rifle === | ||
Heavier automatic weapons | Heavier automatic weapons use this ammo type. Resupplies for 32. A bit more accurate than SMGs but deals a bit less overall DPS, relying more on headshots. Most of them pierce 25% of damage resistance. | ||
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=== Bolts === | === Crossbow Bolts === | ||
Crossbows make use of bolts. Resupplies for 8. Most crossbow weapons launch a projectile, some of them have special projectile properties. They can pierce 10% of damage resistance. | Crossbows make use of bolts. Resupplies for 8. Most crossbow weapons launch a projectile, some of them have special projectile properties. They can pierce 10% of damage resistance. | ||
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=== Chemical === | === Chemical Vials === | ||
Chemical weapons are very varied in application, making use of both hitscan and projectile attacks. | Chemical weapons are very varied in application, making use of both hitscan and projectile attacks. | ||
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=== Medical | === Medical Kit Power === | ||
Description | Description | ||
=== Scrap | === Scrap === | ||
Description | Description | ||
__NOEDITSECTION__ | __NOEDITSECTION__ |
Revision as of 01:41, 9 March 2019
Ammunition is the cornerstone of Zombie Survival's gunplay. You obtain ammunition from a Resupply Box.
Ammunition Types
Pistol
Used by most pistol type weapons. Resupplies for 16. Pistol weapons tend to be accurate, medium DPS and partially ammo efficient. Usually pierces 20% of damage resistance.
Shotgun
Used by shotguns. Resupplies for 12. Shotguns are very efficient, but only moderate DPS and have low range.
SMG
Lighter automatic weapons use this ammo type. Resupplies for 36. Fast firing weapons which are harder to sustain but have high damage output.
Assault Rifle
Heavier automatic weapons use this ammo type. Resupplies for 32. A bit more accurate than SMGs but deals a bit less overall DPS, relying more on headshots. Most of them pierce 25% of damage resistance.
Rifle
Rifles commonly make use of rifle ammo. Resupplies for 9. Very accurate, but low DPS weapons which have a major focus on headshots. They can pierce up to 40% of damage resistance, making them very good at countering horde resistance from sigils being corrupted late game.
Pulse
Pulse weapons make use of this energy ammo type. Resupplies for 30. The weapons that use it are extremely varied, and some of them inflict pulse slow.
Crossbow Bolts
Crossbows make use of bolts. Resupplies for 8. Most crossbow weapons launch a projectile, some of them have special projectile properties. They can pierce 10% of damage resistance.
Explosive
Explosive weapons make use of the explosive ammo type. Resupplies for 3. Very high risk but high reward weapons that tend to rely on multiple zombies being nearby to be effective. They tend to have a weakness to damage resistance, the ones with AoE damage having 20% increased damage resistance.
Chemical Vials
Chemical weapons are very varied in application, making use of both hitscan and projectile attacks.
Nails
This ammunition type is used by hammers to nail down props in order to create barricades, or by the tool Barbed Wire to add a damaging layer to props.
Medical Kit Power
Description
Scrap
Description