Difference between revisions of "ZSR Traits"

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* Trade-offs are always free, costing 0 Worth. But vary on how things work or even remove things.
* Trade-offs are always free, costing 0 Worth. But vary on how things work or even remove things.
* Returns are your double edged swords, giving you more worth than your normal 100 that you start with. But come with light to heavy downsides.
* Returns are your double edged swords, giving you more worth than your normal 100 that you start with. But come with light to heavy downsides.


==Disclaimer==
==Disclaimer==

Revision as of 09:34, 25 January 2023

Traits are a core system in Zombie Survival Remantled as it sets you apart from others and will let you play to your type of playstyle.

Trait Categories

You have 4 different categories in your Trait menu.

  • Simple Traits, Advanced Traits, Trade-offs, and Returns.

Each of these categories have different costs, how effective they are, and uniqueness.

  • Simple Traits are in the name, Simple. Cost only varying around 5 - 20 Worth
  • Advanced Traits are for more playstyle heavy traits as some of them do 1 thing well.
  • Trade-offs are always free, costing 0 Worth. But vary on how things work or even remove things.
  • Returns are your double edged swords, giving you more worth than your normal 100 that you start with. But come with light to heavy downsides.

Disclaimer

Things may change over time. Example being a trait gets removed/altered. Or a new trait gets added

Simple Traits

Advanced Traits

Trade-offs

Returns

Remember this is how much worth you get back