Trigger zombieclass

From Sunrust Wiki
Revision as of 18:40, 9 May 2019 by Johnny moe (talk | contribs) (Created page with "You can directly control the changing of classes with this. == Keyvalues == '''Enabled''' <choices> Enable the brush entity. *0: Yes *1: No '''On Touch Class''' <choices>...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

You can directly control the changing of classes with this.

Keyvalues

Enabled <choices>

Enable the brush entity.

  • 0: Yes
  • 1: No

On Touch Class <choices>

Any living zombie touching the brush will be set to this class name.

  • Zombie
  • Classic Zombie
  • Fast Zombie Legs
  • Fast Zombie Torso
  • Flesh Creeper
  • Fresh Dead
  • Ghoul
  • Gore Child
  • Headcrab
  • Initial Dead
  • Recent Dead
  • Super Zombie
  • Zombie Legs
  • Zombie Torso
  • Fast Headcrab
  • Shadow Lurker
  • Shadow Walker
  • Skeletal Crawler
  • Skeletal Walker
  • Wraith
  • Petrified Wraith
  • Bloated Zombie
  • Vile Bloated Zombie
  • Fast Zombie
  • Poison Headcrab
  • Barbed Headcrab
  • Poison Zombie
  • Lacerator
  • Charger
  • Chem Burster
  • Chem Zombie
  • Shadow Corruptor
  • Ass Kicker
  • Shit Slapper
  • Ancient Nightmare
  • Bonemesh
  • Doom Crab
  • Extinction Crab
  • Devourer
  • Frost Shade
  • Giga Gore Child
  • Giga Shadow Child
  • Nightmare
  • Puke Pus
  • Red Marrow
  • Shade
  • The Butcher
  • The Grave Digger
  • The Tickle Monster
  • Howler
  • Wil O' Wisp
  • Cool Wisp

On Leaving Class

Same as Touching Class but for when leaving the brush.

  • Zombie
  • Classic Zombie
  • Fast Zombie Legs
  • Fast Zombie Torso
  • Flesh Creeper
  • Fresh Dead
  • Ghoul
  • Gore Child
  • Headcrab
  • Initial Dead
  • Recent Dead
  • Super Zombie
  • Zombie Legs
  • Zombie Torso
  • Fast Headcrab
  • Shadow Lurker
  • Shadow Walker
  • Skeletal Crawler
  • Skeletal Walker
  • Wraith
  • Petrified Wraith
  • Bloated Zombie
  • Vile Bloated Zombie
  • Fast Zombie
  • Poison Headcrab
  • Barbed Headcrab
  • Poison Zombie
  • Lacerator
  • Charger
  • Chem Burster
  • Chem Zombie
  • Shadow Corruptor
  • Ass Kicker
  • Shit Slapper
  • Ancient Nightmare
  • Bonemesh
  • Doom Crab
  • Extinction Crab
  • Devourer
  • Frost Shade
  • Giga Gore Child
  • Giga Shadow Child
  • Nightmare
  • Puke Pus
  • Red Marrow
  • Shade
  • The Butcher
  • The Grave Digger
  • The Tickle Monster
  • Howler
  • Wil O' Wisp
  • Cool Wisp

On Touch Respawn Class

Any living zombie touching the brush will be set to this class name on death.

  • Zombie
  • Classic Zombie
  • Fast Zombie Legs
  • Fast Zombie Torso
  • Flesh Creeper
  • Fresh Dead
  • Ghoul
  • Gore Child
  • Headcrab
  • Initial Dead
  • Recent Dead
  • Super Zombie
  • Zombie Legs
  • Zombie Torso
  • Fast Headcrab
  • Shadow Lurker
  • Shadow Walker
  • Skeletal Crawler
  • Skeletal Walker
  • Wraith
  • Petrified Wraith
  • Bloated Zombie
  • Vile Bloated Zombie
  • Fast Zombie
  • Poison Headcrab
  • Barbed Headcrab
  • Poison Zombie
  • Lacerator
  • Charger
  • Chem Burster
  • Chem Zombie
  • Shadow Corruptor
  • Ass Kicker
  • Shit Slapper
  • Ancient Nightmare
  • Bonemesh
  • Doom Crab
  • Extinction Crab
  • Devourer
  • Frost Shade
  • Giga Gore Child
  • Giga Shadow Child
  • Nightmare
  • Puke Pus
  • Red Marrow
  • Shade
  • The Butcher
  • The Grave Digger
  • The Tickle Monster
  • Howler
  • Wil O' Wisp
  • Cool Wisp

On Leaving Respawn Class

Same as Touching Respawn Class but for when leaving the brush.

  • Zombie
  • Classic Zombie
  • Fast Zombie Legs
  • Fast Zombie Torso
  • Flesh Creeper
  • Fresh Dead
  • Ghoul
  • Gore Child
  • Headcrab
  • Initial Dead
  • Recent Dead
  • Super Zombie
  • Zombie Legs
  • Zombie Torso
  • Fast Headcrab
  • Shadow Lurker
  • Shadow Walker
  • Skeletal Crawler
  • Skeletal Walker
  • Wraith
  • Petrified Wraith
  • Bloated Zombie
  • Vile Bloated Zombie
  • Fast Zombie
  • Poison Headcrab
  • Barbed Headcrab
  • Poison Zombie
  • Lacerator
  • Charger
  • Chem Burster
  • Chem Zombie
  • Shadow Corruptor
  • Ass Kicker
  • Shit Slapper
  • Ancient Nightmare
  • Bonemesh
  • Doom Crab
  • Extinction Crab
  • Devourer
  • Frost Shade
  • Giga Gore Child
  • Giga Shadow Child
  • Nightmare
  • Puke Pus
  • Red Marrow
  • Shade
  • The Butcher
  • The Grave Digger
  • The Tickle Monster
  • Howler
  • Wil O' Wisp
  • Cool Wisp

Player Must Be This Class

Set this to a specific class to change only these zombie types, separate multiple classes with commas.

  • Disabled
  • Zombie
  • Classic Zombie
  • Fast Zombie Legs
  • Fast Zombie Torso
  • Flesh Creeper
  • Fresh Dead
  • Ghoul
  • Gore Child
  • Headcrab
  • Initial Dead
  • Recent Dead
  • Super Zombie
  • Zombie Legs
  • Zombie Torso
  • Fast Headcrab
  • Shadow Lurker
  • Shadow Walker
  • Skeletal Crawler
  • Skeletal Walker
  • Wraith
  • Petrified Wraith
  • Bloated Zombie
  • Vile Bloated Zombie
  • Fast Zombie
  • Poison Headcrab
  • Barbed Headcrab
  • Poison Zombie
  • Lacerator
  • Charger
  • Chem Burster
  • Chem Zombie
  • Shadow Corruptor
  • Ass Kicker
  • Shit Slapper
  • Ancient Nightmare
  • Bonemesh
  • Doom Crab
  • Extinction Crab
  • Devourer
  • Frost Shade
  • Giga Gore Child
  • Giga Shadow Child
  • Nightmare
  • Puke Pus
  • Red Marrow
  • Shade
  • The Butcher
  • The Grave Digger
  • The Tickle Monster
  • Howler
  • Wil O' Wisp
  • Cool Wisp

One Time?

If yes then anyone who gets swapped will be respawned as the last class they were before the change.

  • 0: No
  • 1: Yes

Change Instantly?

If yes then anyone who gets swapped will instantly be changed right on the spot.

  • 0: No
  • 1: Yes

Inputs

input enable <void>

Enable the entity.

input disable <void>

Disable the entity.

input seton <integer>

Enable or Disable the entity.