Difference between revisions of "The Undead"

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==Introduction==
==Introduction==


The Undead, otherwise known as zombies, is one of the two teams in Zombie Survival. The common goal of the Undead is to kill all of the humans. Killing a human will turn them into an undead which can help grow a horde to attack the humans. Killing all the humans will make zombies win. However, if you eat enough brains, you will redeem and, therefore, become a human again; you need three brains at wave one and two but you need four brains at wave three, four, and five. Additionally, you cannot redeem at wave six, the last wave.
The Undead, otherwise known as zombies, is one of the two teams in Zombie Survival. The common goal of the Undead is to kill all of the humans. Killing a human will turn them into an undead which can help grow a horde to attack the humans. Killing all the humans will make every player lose. However, if you eat enough brains, you will redeem and, therefore, become a human again, giving you a chance at winning; you need three brains at wave one and two but you need four brains at wave three, four, and five. Additionally, you cannot redeem at wave six, the last wave.
<br><br>
Zombies can change classes by pressing F3. These classes can have different roles such as attacking the barricade, helping the zombie team, and hunting down humans outside of the barricade. Classes are locked by waves and can evolve from their regular counterpart.


==Classes==
==[[Dark Market]]==
Zombies can change classes by pressing F3. These classes can have different roles such as attacking the cade, helping the zombie team, and hunting down humans outside of the cade. Classes are locked by waves and can evolve from their regular counterpart.
As part of the 04/18/21 update, the demiboss progress has evolved into a much more and powerful, the Dark Market for the zombies. Not only that now you will gain dark essence, but opening the shop will show you a list of buffs that you can apply to yourself or even the whole team, apply acid claws that will do damage to props over time, dark gifts that are more powerful as more sigils get corrupted, and even become some lesser great evils that you couldn't be in previous be as.


==Wave 1==
== Common Classes ==
*[[Zombie]]
*[[Ghoul]]
**[[Elder Ghoul]]


==Wave 2==
{| class="wikitable"
 
! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4 !! Tier 5 !! Tier 6 !! Last Upgrade<abbr title="or Wave 6 zombie class on Point Save">
==Wave 3==
|-
 
| [[Zombie]] || || [[Brood Zombie]] || || [[Eradicator]] || || [[Annihilator]]
==Wave 4==
|-
 
| [[Skeletal Walker]] || || || [[Skeletal Shambler]] || ||
==Wave 5==
|-
*[[Eradicator]]
| [[Headcrab]] || || || [[Brood Crab]] || || [[Carrion Headcrab]] ||
*[[Violator]]
|-
*[[Lacerator]]
| || [[Fast Headcrab]] || || [[Bloodsucker Crab]] || || Carrion Headcrab||
*[[Brood Crab]]
|-
*[[Spectre]]
| [[Ghoul]]<br>[[Elder Ghoul]] || || || [[Noxious Ghoul]] || || ||
*[[Noxious Ghoul]]
|-
*[[Frigid Revenant]]
| || [[Agile Dead]] || [[Fast Zombie]] || || || [[Violator]] || [[Crimson Render]]
*[[Abyss Lurker]]
|-
 
| || [[Wraith]] || [[Tormented Wraith]] || || [[Spectre]] ||
==Wave 6==
|-
 
| || [[Flesh Creeper]] || || [[Flesh Weaver]] || || ||
*[[Chem Breacher]]
|-
*[[Chem Charger]]
| || [[Skeletal Crawler]]<br>[[Shadow Lurker]] || || [[Abyss Lurker]] || ||
*[[Wild Poison Zombie]]
|-
*[[Tar Monster]]
| || [[Shadow Walker]] || || [[Frigid Revenant]] || || || [[Ice Fiend]]
**[[Vile Monster]]
|-
*[[Barbed Headcrab]]
| || || [[Bloated Zombie]] || || || [[Vile Monster]] ||
|-
| [[Gunk Fiend]] || || [[Gunk Zombie]] || || || [[Tar Monster]] ||
|-
| || || || [[Poison Zombie]] || || [[Wild Poison Zombie]] ||
|-
| || || || || [[Chem Fiend]] || [[Chem Breacher]] ||
|-
| || || || || [[Charger]] || [[Chem Charger]] ||
|-
| || || || [[Poison Headcrab]] || || [[Barbed Headcrab]] ||
|-
| || || || || [[Lacerator]] || ||
|-
| || || [[Slingshot Zombie]] || || || ||
|}


==Demibosses==
==Demibosses==
Demibosses are classes that are weaker than their boss counterpart. Zombies can become demibosses by doing enough damage to become one. Each demiboss has an unique ability to fit their playstyle such as being able to corrupt sigils through props, buffing zombies, and damaging multiple props in one hit.
Demibosses are classes that are weaker than their boss counterpart but are still considered dangerous. Zombies can become demibosses by having enough dark essence to become one. Each demiboss has a unique ability to fit their playstyle such as being able to corrupt sigils through props, buffing zombies, and damaging multiple props in one hit.


*[[Chem Juggernaut]]
*[[Chem Juggernaut]]
Line 45: Line 59:
*[[Parasite]]
*[[Parasite]]
*[[Darkmare]]
*[[Darkmare]]
*[[Gonome]]
*[[Skeleton Warrior]]
*[[Skeleton Warrior]]
*[[Corrupter]]
*[[Corrupter]]
Line 52: Line 67:


==Bosses==
==Bosses==
At the end of an wave intermission, a player from the zombies team will be chosen to become an boss. In order to become an boss, the person who did the most amount of damage to the humans will be chosen as a boss. Bosses are considered to be powerful as they have ton of health as well of being able to change the situation on the field such as being able to grab humans from an distance, throwing props at humans, tanking damage with a shield, destroying props with an high damage, and more.  
At the end of a wave intermission, a player from the zombies team will be chosen to become a boss. In order to become a boss, the person who did the most amount of damage to the humans will be selected as a boss. Bosses are considered to be powerful as they have a ton of health as well as being able to change the situation on the field such as being able to grab humans from a distance, throwing props at humans, tanking damage with a shield, destroying props with high damage, and more.
 
{|  style="text-align: center; margin-left: auto; border: none; margin-right: auto; width:100%;"
|[[File:Killicon_Ancient_Nightmare.gif|link=Ancient Nightmare]]||[[File:Killicon_Headcrab.gif|link=Headcrab]]||[[File:Killicon_Sigilite.gif|link=Sigilite]]||[[File:Killicon_Hemorrite.gif|link=Hemorrite]]
|-
| style="padding: 2% 0.5%;width:20%" | [[Ancient Nightmare]]||[[Brood Queen]]||[[Sigilite]]||[[Hemorrite]]
|-
| [[File:Killicon_Butcher.gif|link=The Butcher]] || [[File:Killicon_Grave_Digger.gif|link=The Grave Digger]] || [[File:Killicon_Big_Ghoul.gif|link=Big Ghoul]] || [[File:Killicon_Bonemesh.gif|link=Bonemesh]]
|-
| style="padding: 2% 0.5%;width:20%" | [[The Butcher]] || [[The Grave Digger]] || [[Big Ghoul]] || [[Bonemesh]]
|-
| [[File:Killicon_Lich.gif|link=Lich]] || [[File:Killicon_Red_Marrow.gif|link=Red Marrow]] || [[File:Killicon_Dread_Knight.gif|link=Dread Knight]] || [[File:Killicon_Doom_Crab.gif|link=Doom Crab]]
|-
| style="padding: 2% 0.5%;width:20%" | [[Lich]] || [[Red Marrow]] || [[Dread Knight]] || [[Doom Crab]]
|-
| [[File:Killicon_Frost_Shade.gif|link=Frost Shade]] || [[File:Killicon_Shade.gif|link=Shade]] || [[File:Killicon_Pukepus.gif|link=Pukepus]] ||[[File:Killicon_Devourer.gif|link=Devourer]]
|-
| style="padding: 2% 0.5%;width:20%" |  [[Frost Shade]] || [[Shade]] || [[Pukepus]] || [[Devourer]]
|-
| [[File:Killicon_Shit_Slapper.gif|link=Shit Slapper]] || [[File:Killicon_Howler.gif|link=Howler]] || [[File:Killicon_Flesh_Fire.gif|link=Flesh Fire]]
|-
| style="padding: 3% 0.5%;width:20%" | [[Shit Slapper]] || [[Howler]] || [[Flesh Fire]]
|}
 
==Odd Evils==
 
Odd Evils are between the bosses that are commonly spawned at the end of the wave intermission and lesser great evils that don't often spawn that much. They spawn at random as the game progresses on, While they don't have the capability of killing humans much better, they do have unique abilities no other types of zombies as such having the ability to shoot humans from a distance as the Lost, being able to blind humans, etc.
 
==Lesser Evils==
 
Lesser Evils are somewhat less powerful evils but are still deadly enough to turn the tides of the game. Some lesser evils can be brought from the Dark Market while others aren't available yet.
 
==Great Evils==
 
The '''Great Evils''' are powerful bosses that can only spawn by a condition based on [[Metagame]], only [[Navmesh#Bots|non-player undead bots]] can be picked by game as Great Evil. It can spawn during the wave at a specific chance after Metagame howling sound occurs. These great evils are considered different from bosses as they have much more health than bosses, requiring most of the humans to kill the great evil faster as their damage could be huge to the barricade, and some will have abilities that no other bosses have.
<!-- Part of the [[Metagame]], Great Evils are the top of the chain for the Undead. Other than players get to pick them. Bots will be chosen randomly to become one. Once the howling sound occurs, there is a likely chance that a great evil will spawn. Once it spawned, the humans will have a message stating that a Great Evil has been awoken. -->
 
{| style="text-align: center; margin-left: auto; border: none; margin-right: auto; width:100%;"
!| [[File:Killicon_Corrupted_Amalgam.gif|frameless|200px|link=Corrupted Amalgam]]
!| [[File:Killicon_Flesh_Sentinel.gif|frameless|200px|link=Flesh Sentinel]]
!| [[File:Killicon_Blood_Angel.gif|frameless|200x|link=Blood Angel]]
!| [[File:Killicon_Sigil_Tyrant.gif|frameless|200px|link=Sigil Tyrant]]
!| [[File:Killicon_Gloom_Strider.gif|frameless|200px|link=Gloom Strider]]
|-
| style="padding: 2% 0.5%;width:20%" | '''[[Corrupted Amalgam]]'''
| style="padding: 2% 0.5%;width:20%;" | '''[[Flesh Sentinel]]'''
| style="padding: 2% 0.5%;width:20%;" | '''[[Blood Angel]]'''
| style="padding: 2% 0.5%;width:20%;" | '''[[Sigil Tyrant]]'''
| style="padding: 2% 0.5%;width:20%;" | '''[[Gloom Strider]]'''
|-
| [[File:Killicon_Marrow_Tyrant.gif|frameless|200px|link=Marrow Tyrant]]
| [[File:Killicon_Heresiarch.gif|frameless|200px|link=Heresiarch]]
| [[File:Killicon_Hate.gif|frameless|200px|link=Hate]]
| [[File:Killicon_Sanity_Sentinel.gif|frameless|200px|link=Sanity_Sentinel]]
| [[File:Killicon_Abhorrent_Amalgam.gif|frameless|200px|link=Abhorrent Amalgam]]
|-
| style="padding: 2% 0.5%;width:20%" | '''[[Marrow Tyrant]]'''
| style="padding: 2% 0.5%;width:20%" | '''[[Heresiarch]]'''
| style="padding: 2% 0.5%;width:20%" | '''[[Hate]]'''
| style="padding: 2% 0.5%;width:20%" | '''[[Sanity Sentinel]]'''
| style="padding: 2% 0.5%;width:20%" | '''[[Abhorrent Amalgam]]'''
|}
 
== Trivia ==


*[[Ancient Nightmare]]
* Great Evils are sometimes referred by community as "Ancient Evils".
*[[Brood Queen]]
[[Category:Zombie Survival]]
*[[Doom Crab]]
*[[Red Marrow]]
*[[Sigilite]]
**[[Hemorrite]]
*[[Devourer]]
*[[Nightmare]]
*[[Shit Slapper]]
*[[The Butcher]]
**[[The Grave Digger]]
*[[Big Ghoul]]
*[[Bonemesh]]
*[[Howler]]
*[[Pukepus]]
*[[Shade]]
**[[Frost Shade]]

Latest revision as of 18:05, 11 December 2021

Introduction

The Undead, otherwise known as zombies, is one of the two teams in Zombie Survival. The common goal of the Undead is to kill all of the humans. Killing a human will turn them into an undead which can help grow a horde to attack the humans. Killing all the humans will make every player lose. However, if you eat enough brains, you will redeem and, therefore, become a human again, giving you a chance at winning; you need three brains at wave one and two but you need four brains at wave three, four, and five. Additionally, you cannot redeem at wave six, the last wave.

Zombies can change classes by pressing F3. These classes can have different roles such as attacking the barricade, helping the zombie team, and hunting down humans outside of the barricade. Classes are locked by waves and can evolve from their regular counterpart.

Dark Market

As part of the 04/18/21 update, the demiboss progress has evolved into a much more and powerful, the Dark Market for the zombies. Not only that now you will gain dark essence, but opening the shop will show you a list of buffs that you can apply to yourself or even the whole team, apply acid claws that will do damage to props over time, dark gifts that are more powerful as more sigils get corrupted, and even become some lesser great evils that you couldn't be in previous be as.

Common Classes

Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Last Upgrade
Zombie Brood Zombie Eradicator Annihilator
Skeletal Walker Skeletal Shambler
Headcrab Brood Crab Carrion Headcrab
Fast Headcrab Bloodsucker Crab Carrion Headcrab
Ghoul
Elder Ghoul
Noxious Ghoul
Agile Dead Fast Zombie Violator Crimson Render
Wraith Tormented Wraith Spectre
Flesh Creeper Flesh Weaver
Skeletal Crawler
Shadow Lurker
Abyss Lurker
Shadow Walker Frigid Revenant Ice Fiend
Bloated Zombie Vile Monster
Gunk Fiend Gunk Zombie Tar Monster
Poison Zombie Wild Poison Zombie
Chem Fiend Chem Breacher
Charger Chem Charger
Poison Headcrab Barbed Headcrab
Lacerator
Slingshot Zombie

Demibosses

Demibosses are classes that are weaker than their boss counterpart but are still considered dangerous. Zombies can become demibosses by having enough dark essence to become one. Each demiboss has a unique ability to fit their playstyle such as being able to corrupt sigils through props, buffing zombies, and damaging multiple props in one hit.

Bosses

At the end of a wave intermission, a player from the zombies team will be chosen to become a boss. In order to become a boss, the person who did the most amount of damage to the humans will be selected as a boss. Bosses are considered to be powerful as they have a ton of health as well as being able to change the situation on the field such as being able to grab humans from a distance, throwing props at humans, tanking damage with a shield, destroying props with high damage, and more.

Killicon Ancient Nightmare.gif Killicon Headcrab.gif Killicon Sigilite.gif Killicon Hemorrite.gif
Ancient Nightmare Brood Queen Sigilite Hemorrite
Killicon Butcher.gif Killicon Grave Digger.gif Killicon Big Ghoul.gif Killicon Bonemesh.gif
The Butcher The Grave Digger Big Ghoul Bonemesh
Killicon Lich.gif Killicon Red Marrow.gif Killicon Dread Knight.gif Killicon Doom Crab.gif
Lich Red Marrow Dread Knight Doom Crab
Killicon Frost Shade.gif Killicon Shade.gif Killicon Pukepus.gif Killicon Devourer.gif
Frost Shade Shade Pukepus Devourer
Killicon Shit Slapper.gif Killicon Howler.gif Killicon Flesh Fire.gif
Shit Slapper Howler Flesh Fire

Odd Evils

Odd Evils are between the bosses that are commonly spawned at the end of the wave intermission and lesser great evils that don't often spawn that much. They spawn at random as the game progresses on, While they don't have the capability of killing humans much better, they do have unique abilities no other types of zombies as such having the ability to shoot humans from a distance as the Lost, being able to blind humans, etc.

Lesser Evils

Lesser Evils are somewhat less powerful evils but are still deadly enough to turn the tides of the game. Some lesser evils can be brought from the Dark Market while others aren't available yet.

Great Evils

The Great Evils are powerful bosses that can only spawn by a condition based on Metagame, only non-player undead bots can be picked by game as Great Evil. It can spawn during the wave at a specific chance after Metagame howling sound occurs. These great evils are considered different from bosses as they have much more health than bosses, requiring most of the humans to kill the great evil faster as their damage could be huge to the barricade, and some will have abilities that no other bosses have.

Killicon Corrupted Amalgam.gif Killicon Flesh Sentinel.gif 200x Killicon Sigil Tyrant.gif Killicon Gloom Strider.gif
Corrupted Amalgam Flesh Sentinel Blood Angel Sigil Tyrant Gloom Strider
Killicon Marrow Tyrant.gif Killicon Heresiarch.gif Killicon Hate.gif Killicon Sanity Sentinel.gif Killicon Abhorrent Amalgam.gif
Marrow Tyrant Heresiarch Hate Sanity Sentinel Abhorrent Amalgam

Trivia

  • Great Evils are sometimes referred by community as "Ancient Evils".