Difference between revisions of "Status Effects"

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:[[Gunk]] causes you to have decreased accuracy and decreased fire rate with a ranged weapon.
:[[Gunk]] causes you to have decreased accuracy and decreased fire rate with a ranged weapon.
;Sickened
;Sickened
:[[Sickened]] causes you to be healed less from a medical source.
:[[Sickened]] causes you to be healed less from a medical source. It also prevents food items from being used.


== List of Positive Status Effects ==
== List of Positive Status Effects ==
;Clense
;Clense
:[[Cleanse]] blocks you from getting one or more negative status effects depending on the heal that you get.
:[[Cleanse]] blocks you from getting one or more negative status effects depending on the heal that you get.

Revision as of 18:50, 4 September 2019

Status Effects are timed buffs or debuffs that may last for a set duration, they can either affect zombies or humans. They have a wide variety of effects, some as simple as increasing damage done while others slow down movement and the like.

List of Negative Status Effects

Poison
Poison causes you to take 3 damage every 2 seconds.
Bleed
Bleed causes you to take 2 damage every 1.5 seconds. Rends upon reaching 49 stacks, consuming 20 Bleed to inflict 10 damage and 10 Wounds.
Wounds
Wounds cause damage that overlap your regular health and must be eliminated through healing before your regular health can be healed again.
Enfeeble
Enfeeble increases damage taken by 40% from all sources.
Gunk
Gunk causes you to have decreased accuracy and decreased fire rate with a ranged weapon.
Sickened
Sickened causes you to be healed less from a medical source. It also prevents food items from being used.

List of Positive Status Effects

Clense
Cleanse blocks you from getting one or more negative status effects depending on the heal that you get.