Palsy

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+14% Weapon draw speed

+6% Weapon reload speed

-Aiming ability reduced when health is low

Description

'Palsy' is a Gunnery skill that requires 3 skill points to unlock. (Must unlock 'Trigger Discipline I and II').

The skill dramatically increases the user's draw and reload speed, however if the user is injured under any circumstance (5% total HP damage taken) then the user will experience aim shaking similar to that of being near death, except the aim shake will drastically worsen after every damage the user taken up to 'near death' status.

Veteran Mode

'Palsy' is a refund Trait that provides -5 Worth, only providing the negative attribute. (Aiming ability reduced when health is low).

Tips

The skill is useful for 'Speedy Gun mains' builds, for when combined with Quick Draw and Kinetic Converter and any other speed related perk, it can heavily increase damage output for specific weapons decimating low HP zombies.


It's also recommended to be used on shotguns if one does not plan on being a 'Speedy gun main', since the entire premise of shotguns is flat accuracy, slow reload speeds, and high close range damage. 'Palsy' can help the user significantly reload much faster in the case of 'panic DPSing'.


(Veteran mode only): This skill is useful for 'Melee mains' and 'Medic mains' for acquiring little extra Worth points. Since the 'Melee main' doesn't require accuracy to hit zombies (and can have health replenished under the Bloodlust skill), and 'Medic mains' just need to heal injured survivors.