Difference between revisions of "Objective (Gamemode)"

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m (Edited basic description.)
(deleted "to go back to previous page", minor fix and removed description, renamed Version to map filename.)
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|+ Objective Maps
|+ Objective Maps
|-
|-
! Name !! Version !! Description
! Name !! Map Filename
|-
|-
| 6 Nights|| zs_obj_6_nights_v15||
| Six Nights|| zs_obj_6_nights_v15
|-
|-
| Day Zero|| zs_obj_day_zero_v16||
| Day Zero|| zs_obj_day_zero_v16
|-
|-
| Dump|| zs_obj_dump_v14||
| Dump|| zs_obj_dump_v14
|-
|-
| Enervation|| zs_obj_enervation_v22||
| Enervation|| zs_obj_enervation_v22
|-
|-
| Event Horizon|| zs_obj_event_horizon_v4||
| Event Horizon|| zs_obj_event_horizon_v4
|-
|-
| Filth|| zs_obj_filth_v19||
| Filth|| zs_obj_filth_v19
|-
|-
| Gauntlet Reborn|| zs_obj_gauntlet_reborn_v34||
| Gauntlet Reborn|| zs_obj_gauntlet_reborn_v34
|-
|-
| NPST|| zs_obj_npst_v7||
| NPST|| zs_obj_npst_v7
|-
|-
| Rampage|| zs_obj_rampage_v9||
| Rampage|| zs_obj_rampage_v9
|-
|-
| Rescape|| zs_obj_rescape_v16||
| Rescape|| zs_obj_rescape_v16
|-
|-
| Upward|| zs_obj_upward_v25||
| Upward|| zs_obj_upward_v25
|-
|-
| Vertigo|| zs_obj_vertigo_v27||
| Vertigo|| zs_obj_vertigo_v27
|-
|-
| Void|| zs_obj_void_v1a||
| Void|| zs_obj_void_v1a
|}
|}


To go back to previous page: [[Zombie_Survival]]
[[Category:Zombie Survival]]

Revision as of 13:42, 30 June 2021

Objective is a gamemode where human players are to run to a final destination, defend from the incoming zombies, and barricade the doorways. Currently, there are 13 objective maps. There is a 50 maps cooldown after an objective map is played.

Objective Maps
Name Map Filename
Six Nights zs_obj_6_nights_v15
Day Zero zs_obj_day_zero_v16
Dump zs_obj_dump_v14
Enervation zs_obj_enervation_v22
Event Horizon zs_obj_event_horizon_v4
Filth zs_obj_filth_v19
Gauntlet Reborn zs_obj_gauntlet_reborn_v34
NPST zs_obj_npst_v7
Rampage zs_obj_rampage_v9
Rescape zs_obj_rescape_v16
Upward zs_obj_upward_v25
Vertigo zs_obj_vertigo_v27
Void zs_obj_void_v1a