Logic startingloadout

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Allows you to control what people start with.

Keyvalues

Starting Loadout <string>

Sets the starting load out for all new humans. This is a list of entity classes which is then separated by commas. For example: weapon_zs_peashooter:1,weapon_zs_axe:1,item_ammo_pistol:2 would give everyone a peashooter, an axe, and spawn two boxes of pistol ammo on them. It also accepts none for absolutely no starting items and worth for using the worth menu (default).

Redeem Loadout <string>

Sets the redeem loadout.

Inputs

input setstartingloadout <string>

Sets the starting loadout.

input setredeemloadout <string>

Sets the redeem loadout.