Info sigilgroup

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A point entity which allows making sigils follow special grouping behavior when spawned in a round. This means that instead of sigils spawning randomly from all info_sigilnodes on a map, they will be spawned in accordance to their group. Only one instance of this entity should exist, as it simply dictates whether the gamemode should group sigils or not.

Sigil grouping is a way of spawning sigils in a way that is not random, it is useful for having more control over where sigils spawn. When the sigil grouping method is 'Inclusive' that means the gamemode will pick sigils that have the same group name to spawn. When set to 'Exclusive', sigils with different groupnames will be selected.

Keyvalues

Sigil Grouping <choices>

Controls grouping of sigils. Groups are defined by info_sigilnodes which have the same Sigil Group Names.
  • 0: Disabled
  • 1: Enabled, inclusive
  • 0: Enabled, exclusive