Dungeon Party FGD

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FGD for Dungeon Party. Current and Up-to-Date version can found at https://github.com/JitZub/Dungeon-Party-FGD

Brush Entities

logic_monsterspawner A brush that a monster can spawn inside in.
trigger_hurt_dp A trigger_hurt that uses Dungeon Party's damage system. Always use this over trigger_hurt.
trigger_kill_dp A brush that truly kills players/entities. Use this for things like death pits.

Info Entities

info_player_dp Players can spawn here.
info_objectivenode Manual Placement of Objectives.
info_shopman Where the shop kleiner will spawn during intermission. Has a width of 48 and height of 72.

Logic Entities

logic_waves_dp Watches for when a specific wave starts.
logic_objectivecount Watches for when a specific amount of objectives within a wave is completed.