Dungeon Party FGD
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FGD for Dungeon Party. Current and Up-to-Date version can found at https://github.com/JitZub/Dungeon-Party-FGD
Brush Entities
logic_monsterspawner | A brush that a monster can spawn inside in. |
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trigger_hurt_dp | A trigger_hurt that uses Dungeon Party's damage system. Always use this over trigger_hurt. |
trigger_kill_dp | A brush that truly kills players/entities. Use this for things like death pits. |
Info Entities
info_player_dp | Players can spawn here. |
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info_objectivenode | Manual Placement of Objectives. |
info_shopman | Where the shop kleiner will spawn during intermission. Has a width of 48 and height of 72. |
Logic Entities
logic_waves_dp | Watches for when a specific wave starts. |
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logic_objectivecount | Watches for when a specific amount of objectives within a wave is completed. |