Difference between revisions of "Capture Point"

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(Extended Capture Points.)
 
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<div style="font-size: 20px; font-family: Remington Noiseless, Palatino Linotype, sans-serif;"><blockquote>The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any map, the Capture Point has a specific spawn chance, the spawning chance is scaled by z-director.
[[File:Ark_of_Adonis.png|thumb|right|450px|<div style="text-align: right">''Ark of Adonis''</div>]]


During the capture, it will grants [[Drops#Lock Box|Lock Boxes]] and will give [[Bounty|bounty box]] for the first 5 humans that reach the capture point.


After capture, all players who were near the point will be teleported to the sigil, also, Capture Points allow humans to teleport to a sigil during capture, allowing escape.
 
 
<div style="font-size: 20px; font-family: Remington Noiseless, Palatino Linotype, sans-serif;"><blockquote>The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any non-objective map, which can grant various rewards such as [[World Drops#Lock Box|Lock Boxes]] during the capture.
 
<!--The capture points, which may appear in rare moments at the end of waves, the difficulty of the map and other hidden factors can increase the chance of appearing.-->
Capture Point has a specific spawn chance, the spawning chance depends on map difficulty and hidden factors.
 
Humans can teleport manually to [[Sigils|Sigil]] or [[Supply Crate]] during capture.
 
After the capture, all humans who assisted the capture progress receive [[World Drops#Supply Drop|Supply Drops]], and all humans nearby are teleported to a safe uncorrupted [[Sigils|sigil]].
</blockquote></div>
</blockquote></div>
== Variants ==
Although all captures give the same rewards, they can give different effects during the capture, such as Blood Crucible, which causes the Blood Armor of the humans to regenerate while capturing.
There are four types of captures points:
* Ark of Adonis increases pulse weapons damage by 35%
* Blood Crucible regenerates [[Blood Armor|blood armor]]
* Elder God's Lockbox decreases [[Damage Resistance|damage taken]] by 30%
* Gambler's Gambit allows the player to wager a certain amount of points for rare items, and helps the capture progress.
<gallery widths=200px heights=200px>
File:Ark_of_Adonis.png|Ark of Adonis
File:Blood_Crucible.png|Blood Crucible
File:Elder_God_Lockbox.png|Elder God's Lockbox
</gallery>
== [[File:Note icon.png|frameless|60px]] Notes ==
* On the Point Save Server, humans can teleport to an [[Escape Hatch]], but it will not work if the [[Supply Crate]] is corrupted.
[[Category:Zombie Survival]]

Latest revision as of 13:13, 17 November 2021

Ark of Adonis



The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any non-objective map, which can grant various rewards such as Lock Boxes during the capture.

Capture Point has a specific spawn chance, the spawning chance depends on map difficulty and hidden factors.

Humans can teleport manually to Sigil or Supply Crate during capture.

After the capture, all humans who assisted the capture progress receive Supply Drops, and all humans nearby are teleported to a safe uncorrupted sigil.



Variants

Although all captures give the same rewards, they can give different effects during the capture, such as Blood Crucible, which causes the Blood Armor of the humans to regenerate while capturing.

There are four types of captures points:

  • Ark of Adonis increases pulse weapons damage by 35%
  • Blood Crucible regenerates blood armor
  • Elder God's Lockbox decreases damage taken by 30%
  • Gambler's Gambit allows the player to wager a certain amount of points for rare items, and helps the capture progress.

Note icon.png Notes

  • On the Point Save Server, humans can teleport to an Escape Hatch, but it will not work if the Supply Crate is corrupted.