Difference between revisions of "Capture Point"

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m (→‎Variants: for a while, this will be used instead of making every capture point variant a title, also added gallery, fixed previous accidental saved changes.)
(added tips and notes, improved main text.)
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[[File:Place_Holder.jpg|thumb|right|450px|<div style="text-align: right">''Ark of Adonis''</div>]]
[[File:Blood_Crucible.png|thumb|right|450px|<div style="text-align: right">''Blood Crucible''</div>]]








<div style="font-size: 20px; font-family: Remington Noiseless, Palatino Linotype, sans-serif;"><blockquote>The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any non-objective map, the Capture Point has a specific spawn chance, the spawning chance depends on map difficulty and hidden factors.
<div style="font-size: 20px; font-family: Remington Noiseless, Palatino Linotype, sans-serif;"><blockquote>The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any non-objective map, which can grant various rewards such as [[World Drops#Lock Box|Lock Boxes]] during the capture.<!--that can guarantee various rewards during the depending on the progress of the capture.-->
 
<!--The capture points, which may appear in rare moments at the end of waves, the difficulty of the map and other hidden factors can increase the chance of appearing.-->
Capture Point has a specific spawn chance, the spawning chance depends on map difficulty and hidden factors.


Humans can teleport manually to [[Sigils|Sigil]] or [[Supply Crate]] during capture.
Humans can teleport manually to [[Sigils|Sigil]] or [[Supply Crate]] during capture.


During the capture, will spawn around the point, [[Drops#Lock Box|Lock Box]], and will give to the first ones with [[Bounty|bounty box]].
During the capture, will spawn around the point, [[World Drops#Lock Box|Lock Box]], and will give to the first ones with [[Bounty|bounty box]] after capture.


After capture, all humans are teleported to a safe [[Sigils|sigil]].
After capture, all humans are teleported to a safe [[Sigils|sigil]].
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Although all captures give the same rewards, they can give different effects during the capture, such as Blood Crucible, which causes the Blood Armor of the humans to regenerate while capturing.
Although all captures give the same rewards, they can give different effects during the capture, such as Blood Crucible, which causes the Blood Armor of the humans to regenerate while capturing.


Ark of Adonis increases pulse weapons damage by 35%, Blood Crucible regenerates blood armor and Elder God Lockbox decreases damage taken by 30%
There are three types of captures points:
* Ark of Adonis increases pulse weapons damage by 35%
* Blood Crucible regenerates [[Blood Armor|blood armor]]
* Elder God Lockbox decreases [[Damage Reduction|damage taken]] by 30%


<gallery widths=250px heights=250px mode="packed">
<gallery widths=200px heights=200px>
File:Place_Holder.jpg|''Ark of Adonis''
File:Place_Holder.jpg|Ark of Adonis
File:Blood_Crucible.png|''Blood Crucible''
File:Blood_Crucible.png|Blood Crucible
File:Place_Holder.jpg|''Elder God Lockbox''
File:Place_Holder.jpg|Elder God Lockbox
</gallery>
</gallery>
== Notes ==
* If all sigils are corrupted, humans cannot teleport.
** As with the point save, if the supply crate is corrupted, humans cannot teleport to the [[Escape Hatch]].
== Tips ==
* On the Point Save Server, there are no sigils, but it is possible to teleport manually, make sure you are looking at the Supply Crate when teleporting.

Revision as of 18:54, 5 June 2021

Blood Crucible



The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any non-objective map, which can grant various rewards such as Lock Boxes during the capture.

Capture Point has a specific spawn chance, the spawning chance depends on map difficulty and hidden factors.

Humans can teleport manually to Sigil or Supply Crate during capture.

During the capture, will spawn around the point, Lock Box, and will give to the first ones with bounty box after capture.

After capture, all humans are teleported to a safe sigil.



Variants

Although all captures give the same rewards, they can give different effects during the capture, such as Blood Crucible, which causes the Blood Armor of the humans to regenerate while capturing.

There are three types of captures points:

  • Ark of Adonis increases pulse weapons damage by 35%
  • Blood Crucible regenerates blood armor
  • Elder God Lockbox decreases damage taken by 30%

Notes

  • If all sigils are corrupted, humans cannot teleport.
    • As with the point save, if the supply crate is corrupted, humans cannot teleport to the Escape Hatch.

Tips

  • On the Point Save Server, there are no sigils, but it is possible to teleport manually, make sure you are looking at the Supply Crate when teleporting.