Difference between revisions of "Capture Point"

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<div style="font-size: 20px; font-family: Remington Noiseless, Palatino Linotype, sans-serif;"><blockquote>The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any map, the Capture Point has a specific spawn chance, the spawning chance depends on map difficulty and hidden factors.
<div style="font-size: 20px; font-family: Remington Noiseless, Palatino Linotype, sans-serif;"><blockquote>The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any non-objective map, the Capture Point has a specific spawn chance, the spawning chance depends on map difficulty and hidden factors.


During the capture, the Capture Point will reward most humans with [[Drops#Lock Box|Lock Box]] and the first ones with [[Bounty|Bounties]].
Humans can teleport manually to [[Sigils|Sigil]] or [[Supply Crate]] during capture.


After capture, all players who were near the point will be teleported to the sigil, also, Capture Points allow humans to teleport to a sigil during capture, allowing escape.
During the capture, will spawn around the point, [[Drops#Lock Box|Lock Box]], and will give to the first ones with [[Bounty|bounty box]].
 
After capture, all humans are teleported to a safe [[Sigils|sigil]].
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== Type of Capture Points ==
== Type of Capture Points ==


There are three types of Capture Point "Ark of Adonis", "Blood Crucible" and "Elder God Lockbox"
There are three types "Ark of Adonis", "Blood Crucible" and "Elder God Lockbox"


Different types of Capture Points modify the advantage they give during capture, such as the "Ark of Adonis" makes pulse weapons deal 35% more damage during capture, the "Blood Crucible" makes Blood Armor regenerate, and the "Elder God Lockbox" makes you take less damage during capture.
Different types of Capture Points modify the advantage they give during capture, such as the "Ark of Adonis" makes pulse weapons deal 35% more damage during capture, the "Blood Crucible" makes Blood Armor regenerate, and the "Elder God Lockbox" makes you take less damage during capture.


=== Ark of Adonis ===


Ark of Adonis makes all pulse weapons do 35% more damage while in the capture circle.


{{col-begin|width=30%}}
{{col-break}}
[[File:Place_Holder.jpg|thumb|none|450px|''Ark of Adonis''</div>]]
[[File:Place_Holder.jpg|thumb|none|450px|''Ark of Adonis''</div>]]
{{col-break}}
 
=== Blood Crucible ===
 
Blood Crucible regenerates Blood Armor as long as the humans are within the capture circle.


[[File:Place_Holder.jpg|thumb|none|450px|''Blood Crucible''</div>]]
[[File:Place_Holder.jpg|thumb|none|450px|''Blood Crucible''</div>]]


{{col-break}}
=== Elder God Lockbox ===
 
Elder God Lockbox grants all humans within the capture circle 30% resistance to received damage.
 
[[File:Place_Holder.jpg|thumb|none|450px|''Elder God Lockbox''</div>]]
[[File:Place_Holder.jpg|thumb|none|450px|''Elder God Lockbox''</div>]]
{{col-end}}


== Rewards ==
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<!-- It already is explained on main text, we don't
During the capture, the progress bar will start filling up depending on how many humans are nearby, when it reaches 70% progress, it will start spawning Lock Box, and after the capture, it will give the first humans special rewards, and teleport all humans to a safe sigil.
During the capture, the progress bar will start filling up depending on how many humans are nearby, when it reaches 70% progress, it will start spawning Lock Box, and after the capture, it will give the first humans special rewards, and teleport all humans to a safe sigil.
-->

Revision as of 00:36, 22 May 2021

Ark of Adonis



The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any non-objective map, the Capture Point has a specific spawn chance, the spawning chance depends on map difficulty and hidden factors.

Humans can teleport manually to Sigil or Supply Crate during capture.

During the capture, will spawn around the point, Lock Box, and will give to the first ones with bounty box.

After capture, all humans are teleported to a safe sigil.



Type of Capture Points

There are three types "Ark of Adonis", "Blood Crucible" and "Elder God Lockbox"

Different types of Capture Points modify the advantage they give during capture, such as the "Ark of Adonis" makes pulse weapons deal 35% more damage during capture, the "Blood Crucible" makes Blood Armor regenerate, and the "Elder God Lockbox" makes you take less damage during capture.

Ark of Adonis

Ark of Adonis makes all pulse weapons do 35% more damage while in the capture circle.

Ark of Adonis

Blood Crucible

Blood Crucible regenerates Blood Armor as long as the humans are within the capture circle.

Blood Crucible

Elder God Lockbox

Elder God Lockbox grants all humans within the capture circle 30% resistance to received damage.

Elder God Lockbox