Objective (Gamemode)
Revision as of 04:32, 8 July 2021 by Space Core (talk | contribs) (rewrote parts of the description to better describe the gamemode)
Objective is a gamemode with many play types depending on the map it can be as simple as a run and gun, collect and retreat, or hold and baricade then move on, or a combination of these. Currently, there are 13 objective maps. There is a 50 maps cooldown after an objective map is played, to prevent players from getting board of playing objective maps more than once in one session.
| Name | Map Filename |
|---|---|
| Six Nights | zs_obj_6_nights_v15 |
| Day Zero | zs_obj_day_zero_v16 |
| Dump | zs_obj_dump_v14 |
| Enervation | zs_obj_enervation_v22 |
| Event Horizon | zs_obj_event_horizon_v4 |
| Filth | zs_obj_filth_v19 |
| Gauntlet Reborn | zs_obj_gauntlet_reborn_v34 |
| NPST | zs_obj_npst_v7 |
| Rampage | zs_obj_rampage_v9 |
| Rescape | zs_obj_rescape_v16 |
| Upward | zs_obj_upward_v25 |
| Vertigo | zs_obj_vertigo_v27 |
| Void | zs_obj_void_v1a |