Difference between revisions of "Capture Point"
(→Type of Capture Points: Added Blood Crucible image, make the text a bit better.) |
m (→Variants: for a while, this will be used instead of making every capture point variant a title, also added gallery, fixed previous accidental saved changes.) |
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== Variants == | == Variants == | ||
Although all captures give the same rewards, they can give different effects during the capture, such as Blood Crucible, which causes the Blood Armor of the | Although all captures give the same rewards, they can give different effects during the capture, such as Blood Crucible, which causes the Blood Armor of the humans to regenerate while capturing. | ||
Ark of Adonis increases pulse weapons damage by 35%, Blood Crucible regenerates blood armor and Elder God Lockbox decreases damage taken by 30% | |||
<gallery widths=250px heights=250px mode="packed"> | |||
File:Place_Holder.jpg|''Ark of Adonis'' | |||
File:Blood_Crucible.png|''Blood Crucible'' | |||
File:Place_Holder.jpg|''Elder God Lockbox'' | |||
</gallery> | |||
Revision as of 18:13, 5 June 2021
The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any non-objective map, the Capture Point has a specific spawn chance, the spawning chance depends on map difficulty and hidden factors.
Humans can teleport manually to Sigil or Supply Crate during capture.
During the capture, will spawn around the point, Lock Box, and will give to the first ones with bounty box.
After capture, all humans are teleported to a safe sigil.
Variants
Although all captures give the same rewards, they can give different effects during the capture, such as Blood Crucible, which causes the Blood Armor of the humans to regenerate while capturing.
Ark of Adonis increases pulse weapons damage by 35%, Blood Crucible regenerates blood armor and Elder God Lockbox decreases damage taken by 30%