Difference between revisions of "Logic startingloadout"
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Johnny moe (talk | contribs) (Created page with "Allows you to control what people start with. == Keyvalues == '''Starting Loadout''' <string> :Sets the starting load out for all new humans. This is a list of entity classe...") |
Johnny moe (talk | contribs) |
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'''Starting Loadout''' <string> | '''Starting Loadout''' <string> | ||
:Sets the starting load out for all new humans. This is a list of entity classes which is then separated by commas. For example: weapon_zs_peashooter:1,weapon_zs_axe:1,item_ammo_pistol:2 would give everyone a peashooter, an axe, and spawn two boxes of pistol ammo on them. It also accepts none for absolutely no starting items and worth for using the worth menu (default). | : Sets the starting load out for all new humans. This is a list of entity classes which is then separated by commas. For example: weapon_zs_peashooter:1,weapon_zs_axe:1,item_ammo_pistol:2 would give everyone a peashooter, an axe, and spawn two boxes of pistol ammo on them. It also accepts none for absolutely no starting items and worth for using the worth menu (default). | ||
'''Redeem Loadout''' <string> | '''Redeem Loadout''' <string> | ||
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'''input setstartingloadout''' <string> | '''input setstartingloadout''' <string> | ||
:Sets the starting loadout. | : Sets the starting loadout. | ||
'''input setredeemloadout''' <string> | '''input setredeemloadout''' <string> | ||
:Sets the redeem loadout. | : Sets the redeem loadout. | ||
__NOEDITSECTION__ | __NOEDITSECTION__ |
Latest revision as of 05:16, 14 May 2019
Allows you to control what people start with.
Keyvalues
Starting Loadout <string>
- Sets the starting load out for all new humans. This is a list of entity classes which is then separated by commas. For example: weapon_zs_peashooter:1,weapon_zs_axe:1,item_ammo_pistol:2 would give everyone a peashooter, an axe, and spawn two boxes of pistol ammo on them. It also accepts none for absolutely no starting items and worth for using the worth menu (default).
Redeem Loadout <string>
- Sets the redeem loadout.
Inputs
input setstartingloadout <string>
- Sets the starting loadout.
input setredeemloadout <string>
- Sets the redeem loadout.