Difference between revisions of "'Fire Bomb' Raygun Mark II-Y"
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Revision as of 00:15, 13 June 2020
Stats | |
---|---|
Tier 5 | |
Cost | 300 points |
Damage | 175 |
Reload speed | 2.98 s |
Attack delay | 0.73 s |
Clip size | 3 |
Min Spread | 1 |
Max Spread | 1.5 |
Move Speed | 218 |
Res Pierce | -20% |
AoE Radius | 95 |
AoE Taper | 95 |
Shoots an explosive orb that can hurt multiple targets and ignite as well if the orb is shot from far away. Uses 2x Ammo.
Appearance
The 'Fire Bomb' Ray Gun Mark II-Y resembles that of the Ray gun Mark II from the Call of Duty (zombies mode) series, albeit the energy capacitor and holographic is orange red.
Gameplay
The 'Fire Bomb' Ray Gun Mark II-Y is a Pointsave exclusive tier 5 gun located in the sigil crate.
Its primary fire lobs a heavy high damaging fire orb that explodes on impact, if shot within 5 meters the orb slightly grows, causing ignition/fire damage against zombies.
Pros
The 'Fire Bomb' comes with fire damage itself, allowing the user to focus on buying Ignition Compund without the need for flame rounds to supplement them.
Additionally, the weapon follows the trend of all other fire related weaponry, meaning one can buy a separate rounds trinket like Pulse Rounds and still keep the fire attribute.
Since the 'Fire Bomb' is considered to be a projectile weapon it can have its overall damage increase with Projectile Weight, allowing the user to destroy zombie group rushes with ease.
Cons
Due to its high area taper, it is easy for one to kill themselves accidentally if they mistake their shots and get caught in the blast radius.
The weapon is slow to reload and has a very low clipsize, making it unwise to be used as a panic weapon.
The weapon is costly, 300 points, and cannot be upgraded with Remantler.