Difference between revisions of "Objective (Gamemode)"
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Space Core (talk | contribs) (rewrote parts of the description to better describe the gamemode) |
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Objective is a gamemode | Objective is a gamemode where human players are to barricade the openings, defend and retreat from the incoming zombies, collect and use the items, and run to the final destination.<br> | ||
There are currently 13 objective maps available in the map list.<br> | |||
{| class="wikitable" | There is a 50 maps cooldown after an objective map is played. | ||
<!--Yeah Sure, ZS can't be boring.--> | |||
{| class="wikitable sortable" | |||
|+ Objective Maps | |+ Objective Maps | ||
|- | |- | ||
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| Void|| zs_obj_void_v1a | | Void|| zs_obj_void_v1a | ||
|} | |} | ||
{{Zombie Survival}} | |||
Latest revision as of 19:50, 12 September 2021
Objective is a gamemode where human players are to barricade the openings, defend and retreat from the incoming zombies, collect and use the items, and run to the final destination.
There are currently 13 objective maps available in the map list.
There is a 50 maps cooldown after an objective map is played.
Name | Map Filename |
---|---|
Six Nights | zs_obj_6_nights_v15 |
Day Zero | zs_obj_day_zero_v16 |
Dump | zs_obj_dump_v14 |
Enervation | zs_obj_enervation_v22 |
Event Horizon | zs_obj_event_horizon_v4 |
Filth | zs_obj_filth_v19 |
Gauntlet Reborn | zs_obj_gauntlet_reborn_v34 |
NPST | zs_obj_npst_v7 |
Rampage | zs_obj_rampage_v9 |
Rescape | zs_obj_rescape_v16 |
Upward | zs_obj_upward_v25 |
Vertigo | zs_obj_vertigo_v27 |
Void | zs_obj_void_v1a |