Difference between revisions of "Capture Point"
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<div style="font-size: 20px; font-family: Remington Noiseless, Palatino Linotype, sans-serif;"><blockquote>The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any non-objective map, which can grant various rewards such as [[World Drops#Lock Box|Lock Boxes]] during the capture. | <div style="font-size: 20px; font-family: Remington Noiseless, Palatino Linotype, sans-serif;"><blockquote>The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any non-objective map, which can grant various rewards such as [[World Drops#Lock Box|Lock Boxes]] during the capture. | ||
<!--The capture points, which may appear in rare moments at the end of waves, the difficulty of the map and other hidden factors can increase the chance of appearing.--> | <!--The capture points, which may appear in rare moments at the end of waves, the difficulty of the map and other hidden factors can increase the chance of appearing.--> | ||
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Humans can teleport manually to [[Sigils|Sigil]] or [[Supply Crate]] during capture. | Humans can teleport manually to [[Sigils|Sigil]] or [[Supply Crate]] during capture. | ||
After the capture, all humans who assisted the capture progress receive [[World Drops#Supply Drop|Supply Drops]], and all humans nearby are teleported to a safe uncorrupted [[Sigils|sigil]]. | |||
</blockquote></div> | </blockquote></div> | ||
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Although all captures give the same rewards, they can give different effects during the capture, such as Blood Crucible, which causes the Blood Armor of the humans to regenerate while capturing. | Although all captures give the same rewards, they can give different effects during the capture, such as Blood Crucible, which causes the Blood Armor of the humans to regenerate while capturing. | ||
There are | There are four types of captures points: | ||
* Ark of Adonis increases pulse weapons damage by 35% | * Ark of Adonis increases pulse weapons damage by 35% | ||
* Blood Crucible regenerates [[Blood Armor|blood armor]] | * Blood Crucible regenerates [[Blood Armor|blood armor]] | ||
* Elder God Lockbox decreases [[Damage Resistance|damage taken]] by 30% | * Elder God's Lockbox decreases [[Damage Resistance|damage taken]] by 30% | ||
* Gambler's Gambit allows the player to wager a certain amount of points for rare items, and helps the capture progress. | |||
<gallery widths=200px heights=200px> | <gallery widths=200px heights=200px> | ||
File:Ark_of_Adonis.png|Ark of Adonis | File:Ark_of_Adonis.png|Ark of Adonis | ||
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</gallery> | </gallery> | ||
== | == [[File:Note icon.png|frameless|60px]] Notes == | ||
* On the Point Save Server, humans can teleport to an [[Escape Hatch]], but it will not work if the [[Supply Crate]] is corrupted. | |||
[[Category:Zombie Survival]] |
Latest revision as of 13:13, 17 November 2021
The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any non-objective map, which can grant various rewards such as Lock Boxes during the capture.
Capture Point has a specific spawn chance, the spawning chance depends on map difficulty and hidden factors.
Humans can teleport manually to Sigil or Supply Crate during capture.
After the capture, all humans who assisted the capture progress receive Supply Drops, and all humans nearby are teleported to a safe uncorrupted sigil.
Variants
Although all captures give the same rewards, they can give different effects during the capture, such as Blood Crucible, which causes the Blood Armor of the humans to regenerate while capturing.
There are four types of captures points:
- Ark of Adonis increases pulse weapons damage by 35%
- Blood Crucible regenerates blood armor
- Elder God's Lockbox decreases damage taken by 30%
- Gambler's Gambit allows the player to wager a certain amount of points for rare items, and helps the capture progress.
Notes
- On the Point Save Server, humans can teleport to an Escape Hatch, but it will not work if the Supply Crate is corrupted.