Difference between revisions of "Parry Skill"
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Parry is a skill that allows you to open the enemy for an attack by increasing their damage taken, slowing them down, and preventing them from attacking. | |||
When the zombie is during this effect, the damage it receives is increased by 2x. | |||
Parry can also be done with [[Murasama]]'s perfect block, which does not need the Parry skill. | |||
==Parrying in action== | == Parrying in action == | ||
To make a parry, you must observe the zombie's attack animation, when the animation is at the end, you must start a bash before the attack hits you, the chances increase when the weapon's stability is lower. | |||
== Notes == | |||
* Parry does not work on bosses, but they prevent the attack from hitting. | |||
* Despite headcrabs not having an attack animation, parry can work on these classes. | |||
== Tips == | |||
* Try to avoid zombie classes that do not have an attack animation, such as [[Skeleton Warrior]]. |
Latest revision as of 22:56, 5 July 2021
Parry is a skill that allows you to open the enemy for an attack by increasing their damage taken, slowing them down, and preventing them from attacking. When the zombie is during this effect, the damage it receives is increased by 2x.
Parry can also be done with Murasama's perfect block, which does not need the Parry skill.
Parrying in action
To make a parry, you must observe the zombie's attack animation, when the animation is at the end, you must start a bash before the attack hits you, the chances increase when the weapon's stability is lower.
Notes
- Parry does not work on bosses, but they prevent the attack from hitting.
- Despite headcrabs not having an attack animation, parry can work on these classes.
Tips
- Try to avoid zombie classes that do not have an attack animation, such as Skeleton Warrior.