Difference between revisions of "Objective (Gamemode)"
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Objective is a gamemode where human players are to | Objective is a gamemode where human players are to barricade the openings, defend and retreat from the incoming zombies, collect and use the items, and run to the final destination.<br> | ||
There are currently 13 objective maps available in the map list.<br> | |||
{| class="wikitable" | There is a 50 maps cooldown after an objective map is played. | ||
<!--Yeah Sure, ZS can't be boring.--> | |||
{| class="wikitable sortable" | |||
|+ Objective Maps | |+ Objective Maps | ||
|- | |- | ||
! Name !! | ! Name !! Map Filename | ||
|- | |- | ||
| | | Six Nights|| zs_obj_6_nights_v15 | ||
|- | |- | ||
| Day Zero|| zs_obj_day_zero_v16 | | Day Zero|| zs_obj_day_zero_v16 | ||
|- | |- | ||
| Dump|| zs_obj_dump_v14 | | Dump|| zs_obj_dump_v14 | ||
|- | |- | ||
| Enervation|| zs_obj_enervation_v22 | | Enervation|| zs_obj_enervation_v22 | ||
|- | |- | ||
| Event Horizon|| zs_obj_event_horizon_v4 | | Event Horizon|| zs_obj_event_horizon_v4 | ||
|- | |- | ||
| Filth|| zs_obj_filth_v19 | | Filth|| zs_obj_filth_v19 | ||
|- | |- | ||
| Gauntlet Reborn|| zs_obj_gauntlet_reborn_v34 | | Gauntlet Reborn|| zs_obj_gauntlet_reborn_v34 | ||
|- | |- | ||
| NPST|| zs_obj_npst_v7 | | NPST|| zs_obj_npst_v7 | ||
|- | |- | ||
| Rampage|| zs_obj_rampage_v9 | | Rampage|| zs_obj_rampage_v9 | ||
|- | |- | ||
| Rescape|| zs_obj_rescape_v16 | | Rescape|| zs_obj_rescape_v16 | ||
|- | |- | ||
| Upward|| zs_obj_upward_v25 | | Upward|| zs_obj_upward_v25 | ||
|- | |- | ||
| Vertigo|| zs_obj_vertigo_v27 | | Vertigo|| zs_obj_vertigo_v27 | ||
|- | |- | ||
| Void|| zs_obj_void_v1a | | Void|| zs_obj_void_v1a | ||
|} | |} | ||
{{Zombie Survival}} | |||
Latest revision as of 19:50, 12 September 2021
Objective is a gamemode where human players are to barricade the openings, defend and retreat from the incoming zombies, collect and use the items, and run to the final destination.
There are currently 13 objective maps available in the map list.
There is a 50 maps cooldown after an objective map is played.
Name | Map Filename |
---|---|
Six Nights | zs_obj_6_nights_v15 |
Day Zero | zs_obj_day_zero_v16 |
Dump | zs_obj_dump_v14 |
Enervation | zs_obj_enervation_v22 |
Event Horizon | zs_obj_event_horizon_v4 |
Filth | zs_obj_filth_v19 |
Gauntlet Reborn | zs_obj_gauntlet_reborn_v34 |
NPST | zs_obj_npst_v7 |
Rampage | zs_obj_rampage_v9 |
Rescape | zs_obj_rescape_v16 |
Upward | zs_obj_upward_v25 |
Vertigo | zs_obj_vertigo_v27 |
Void | zs_obj_void_v1a |