Difference between revisions of "Capture Point"
(→Type of Capture Points: Added Blood Crucible image, make the text a bit better.) |
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== | == Variants == | ||
Although all captures give the same rewards, they can give different effects during the capture, such as Blood Crucible, which causes the Blood Armor of the players capturing the point to regenerate. | |||
=== Ark of Adonis === | === Ark of Adonis === | ||
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Blood Crucible regenerates Blood Armor as long as the humans are within the capture circle. | Blood Crucible regenerates Blood Armor as long as the humans are within the capture circle. | ||
[[File: | [[File:Blood_Crucible.png|thumb|450px|''Blood Crucible''</div>]] | ||
=== Elder God Lockbox === | === Elder God Lockbox === |
Revision as of 17:42, 5 June 2021
The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any non-objective map, the Capture Point has a specific spawn chance, the spawning chance depends on map difficulty and hidden factors.
Humans can teleport manually to Sigil or Supply Crate during capture.
During the capture, will spawn around the point, Lock Box, and will give to the first ones with bounty box.
After capture, all humans are teleported to a safe sigil.
Variants
Although all captures give the same rewards, they can give different effects during the capture, such as Blood Crucible, which causes the Blood Armor of the players capturing the point to regenerate.
Ark of Adonis
Ark of Adonis makes all pulse weapons do 35% more damage while in the capture circle.
Blood Crucible
Blood Crucible regenerates Blood Armor as long as the humans are within the capture circle.
Elder God Lockbox
Elder God Lockbox grants all humans within the capture circle 30% resistance to received damage.