Difference between revisions of "Worth Cart"

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==Worth Menu Cart==
This article is about cart creation by editing the zscarts.txt files. Both the Main and Point Save cart files can be found in C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\data.
This section is about cart creation by editing the zscarts.txt files. <br>
__TOC__
Both the Main and Point Save cart files can be found in C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\data. <br>
==Worth Menu Items' Cart ID==
The format for the text in the cart files: <br>
{{Col-begin}}
<code>[["Loadout Name",["Item",],[["Variant",X.0],],]</code> <br>
{{Col-break}}
<code>"Loadout Name"</code> is for the player to name their loadout. <br>
'''Gun'''
<code>"Item"</code> is replaced by, for example, "pshtr". <br>
* "pshtr"
<code>["Variant",X.0]</code> is replaced by, for example, ["brassknuckles",1.0].
** ["pshtr",1.0]
{{col-begin}}
* "btlax"
{{col-break|width=1%}}
** ["btlax",1.0]
<code><table style="text-align: center;background-color:#eaecf0;border: 1px solid black;color:#000000;"><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> Guns
** ["btlax",2.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "pshtr"
* "owens"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["pshtr",1.0]
** ["owens",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "btlax"
** ["owens",2.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["btlax",1.0]
* "blstr"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "owens"
** ["blstr",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["owens",1.0]
** ["blstr",2.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["owens",2.0]
* "blrd"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "blstr"
** ["blrd",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["blstr",1.0]
** ["blrd",2.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["blstr",2.0]
* "tossr"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "blrd"
** ["tossr",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["blrd",1.0]
* "stbbr"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "tossr"
** ["stbbr",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["tossr",1.0]
** ["stbbr",2.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "stbbr"
* "crklr"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["stbbr",1.0]
** ["crklr",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["stbbr",2.0]
** ["crklr",2.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "crklr"
* "sling"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["crklr",1.0]
** ["sling",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["crklr",2.0]
** ["sling",2.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "sling"
* "z9000"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["sling",1.0]
** ["z9000",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["sling",2.0]
* "douser"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "z9000"
** ["douser",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["z9000",1.0]
* "minelayer"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "douser"
** ["minelayer",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["douser",1.0]
* "flaremast"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "minelayer"
** ["flaremast",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["minelayer",1.0]
{{Col-break}}
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "flaremast"
'''Ammo'''
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["flaremast",1.0]
* "2pcp"
</td></tr></table></code>
* "3pcp"
{{col-break|width=1%}}
* "2sgcp"
<code><table style="text-align: center;background-color:#eaecf0;border: 1px solid black;color:#000000;"><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> Ammo
* "3sgcp"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "2pcp"
* "2smgcp"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "3pcp"
* "3smgcp"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "2sgcp"
* "2arcp"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "3sgcp"
* "3arcp"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "2smgcp"
* "2rcp"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "3smgcp"
* "3rcp"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "2arcp"
* "2pls"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "3arcp"
* "3pls"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "2rcp"
* "xbow1"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "3rcp"
* "xbow2"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "2pls"
* "4mines"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "3pls"
* "6mines"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "xbow1"
* "4chems"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "xbow2"
* "6chems"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "4mines"
* "8nails"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "6mines"
* "12nails"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "4chems"
* "60mkit"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "6chems"
* "90mkit"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "8nails"
* "3scrp"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "12nails"
* "5scrp"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "60mkit"
{{Col-break}}
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "90mkit"
'''Melee'''
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "3scrp"
* "brassknuckles"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "5scrp"
** ["brassknuckles",1.0]
</td></tr></table></code>
* "zpaxe"
{{col-break|width=1%}}
** ["zpaxe",1.0]
<code><table style="text-align: center;background-color:#eaecf0;border: 1px solid black;color:#000000;"><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> Melee
* "crwbar"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "brassknuckles"
** ["crwbar",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["brassknuckles",1.0]
* "stnbtn"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "zpaxe"
* "csknf"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["zpaxe",1.0]
** ["csknf",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "crwbar"
* "zpplnk"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["crwbar",1.0]
** ["zpplnk",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "stnbtn"
* "zpfryp"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "csknf"
** ["zpfryp",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["csknf",1.0]
* "zpcpot"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "zpplnk"
* "ladel"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["zpplnk",1.0]
** ["ladel",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "zpfryp"
* "pipe"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["zpfryp",1.0]
** ["pipe",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "zpcpot"
* "hook"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "ladel"
** ["hook",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["ladel",1.0]
* "lamp"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "pipe"
* "keyboard"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["pipe",1.0]
{{Col-break}}
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "hook"
'''Tool'''
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> ["hook",1.0]
* "medkit"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "lamp"
** ["medkit",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "keyboard"
* "medgun"
</td></tr></table></code>
** ["medgun",1.0]
{{col-break|width=1%}}
* "strengthshot"
<code><table style="text-align: center;background-color:#eaecf0;border: 1px solid black;color:#000000;"><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> Tools
** ["strengthshot",1.0]
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "medkit"
* "antidoteshot"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "medgun"
* "wrench"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "strengthshot"
* "crphmr"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "antidoteshot"
* "multitool"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "wrench"
{{Col-break}}
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "crphmr"
'''Deployable'''
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "multitool"
* "resupplybox"
</td></tr></table></code>
* "remantler"
{{col-break|width=1%}}
* "infturret"
<code><table style="text-align: center;background-color:#eaecf0;border: 1px solid black;color:#000000;"><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> Deployables
* "repairfield"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "resupplybox"
* "zapper"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "remantler"
* "drone"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "infturret"
* "pulsedrone"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "repairfield"
* "hauldrone"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "zapper"
* "rollermine"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "drone"
* "junkpack"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "pulsedrone"
* "barricadekit"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "hauldrone"
* "msgbeacon"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "rollermine"
* "nullifier"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "junkpack"
* "sensor"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "barricadekit"
{{Col-break}}
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "msgbeacon"
'''Trinket'''
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "nullifier"
* "trinket_armor"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "sensor"
* "trinket_health_package"
</td></tr></table></code>
* "trinket_blood_bank"
{{col-break|width=1%}}
* "trinket_bio_cleanser"
<code><table style="text-align: center;background-color:#eaecf0;border: 1px solid black;color:#000000;"><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> Trinkets
* "trinket_decelshield"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_armor"
* "trinket_aiming_visor"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_health_package"
* "trinket_reload_vest"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_blood_bank"
* "trinket_extended_mag"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_bio_cleanser"
* "trinket_throw_band"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_decelshield"
* "trinket_force_booster"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_aiming_visor"
* "trinket_shield_spikes"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_reload_vest"
* "trinket_long_grip"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_extended_mag"
* "trinket_nightvision"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_throw_band"
* "trinket_sigileye"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_force_booster"
* "trinket_agile_aid"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_shield_spikes"
* "trinket_auto_reloader"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_long_grip"
* "trinket_lift_frame"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_nightvision"
* "trinket_run_gear"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_sigileye"
* "trinket_energy_bracelet"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_agile_aid"
* "trinket_magnet"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_auto_reloader"
* "trinket_blueprints"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_lift_frame"
* "trinket_pharma"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_run_gear"
* "trinket_processor"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_energy_bracelet"
* "trinket_med_tools"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_magnet"
* "trinket_resupplier"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_blueprints"
* "trinket_alch_chemicals"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_pharma"
* "trinket_pulse_amp"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_processor"
* "trinket_cryo_curer"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_med_tools"
{{Col-break}}
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_resupplier"
'''Other'''
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_alch_chemicals"
* "stone"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_pulse_amp"
* "soda"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trinket_cryo_curer"
* "grenade"
</td></tr></table></code>
* "shockgrenade"
{{col-break|width=1%}}
* "flashbomb"
<code><table style="text-align: center;background-color:#eaecf0;border: 1px solid black;color:#000000;"><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> Other
* "concgrenade"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "stone"
* "betty"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "soda"
* "bandage"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "grenade"
* "antidote"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "flashbomb"
* "adrenaline"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "concgrenade"
* "manhack"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "betty"
* "molotov"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "bandage"
* "corgasgrenade"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "antidote"
* "crygasgrenade"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "adrenaline"
* "detpck"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "manhack"
* "medcloud"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "molotov"
* "nanitecloud"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "corgasgrenade"
* "bloodshot"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "crygasgrenade"
* "surgeshot"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "detpck"
* "foodcrate"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "medcloud"
* "proteccrate"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "nanitecloud"
* "supportcrate"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "bloodshot"
* "survivalcrate"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "surgeshot"
* "flaskcrate"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "foodcrate"
* "augscrate"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "proteccrate"
* "specialistcrate"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "supportcrate"
* "cqcrate"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "survivalcrate"
{{Col-break}}
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "flaskcrate"
'''Trait'''
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "augscrate"
* "trait_athletic"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "specialistcrate"
* "trait_aviator"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "cqcrate"
* "trait_cardiotonic"
</td></tr></table></code>
* "trait_commandoperator"
{{col-break|width=1%}}
* "trait_criticality"
<code><table style="text-align: center;background-color:#eaecf0;border: 1px solid black;color:#000000;"><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> Traits
* "trait_escapeartist"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_athletic"
* "trait_extremefocus"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_aviator"
* "trait_firearmstraining"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_cardiotonic"
* "trait_fleetfooted"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_commandoperator"
* "trait_forager"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_criticality"
* "trait_guardian"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_escapeartist"
* "trait_masterchef"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_extremefocus"
* "trait_parry"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_firearmstraining"
* "trait_perpetualmotion"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_fleetfooted"
* "trait_reaper"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_forager"
* "trait_seethingblood"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_guardian"
* "trait_seeker"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_masterchef"
* "trait_slayer"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_parry"
* "trait_tacticalmovement"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_perpetualmotion"
* "trait_undeniable"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_reaper"
* "trait_agile"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_seethingblood"
* "trait_battler"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_seeker"
* "trait_biologist"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_slayer"
* "trait_blast-proof"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_tacticalmovement"
* "trait_capacity"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_undeniable"
* "trait_fastmetabolism"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_biologist"
* "trait_fieldtechnician"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_blast-proof"
* "trait_focus"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_capacity"
* "trait_fleet"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_fastmetabolism"
* "trait_gourmet"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_fieldtechnician"
* "trait_hammerdiscipline"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_focus"
* "trait_handy"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_fleet"
* "trait_heavystrikes"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_gourmet"
* "trait_knucklemaster"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_hammerdiscipline"
* "trait_olympian"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_handy"
* "trait_paladin"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_heavystrikes"
* "trait_quickdraw"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_knucklemaster"
* "trait_regenerator"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_olympian"
* "trait_resistant"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_paladin"
* "trait_safefall"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_quickdraw"
* "trait_sanguine"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_regenerator"
* "trait_speed"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_resistant"
* "trait_solidblows"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_safefall"
* "trait_stoic"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_sanguine"
* "trait_superiorconstruction"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_speed"
* "trait_surged"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_solidblows"
* "trait_surgeon"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_stoic"
* "trait_virtuosity"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_superiorconstruction"
* "trait_cannonball"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_surged"
* "trait_converge"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_surgeon"
* "trait_combustibles"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_virtuosity"
* "trait_delivery"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_cannonball"
* "trait_electrodevice"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_converge"
* "trait_haemostasis"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_combustibles"
* "trait_impetus"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_delivery"
* "trait_jouster"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_electrodevice"
* "trait_orphicfocus"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_haemostasis"
* "trait_rashtargetting"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_impetus"
* "trait_repose"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_jouster"
* "trait_resolute"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_orphicfocus"
* "trait_turretunlock"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_rashtargetting"
* "trait_twinvolley"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_repose"
* "trait_impulsive"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_resolute"
* "trait_wimpy"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_turretunlock"
* "trait_wooism"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_twinvolley"
* "trait_bloodletter"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_wimpy"
* "trait_clumsy"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_wooism"
* "trait_hemophelia"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_bloodletter"
* "trait_latebuyer"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_clumsy"
* "trait_palsy"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_hemophelia"
* "trait_slow"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_latebuyer"
* "trait_slowmetabolism"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_palsy"
* "trait_spendthrift"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_slow"
* "trait_weakness"
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_slowmetabolism"
{{Col-end}}
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_spendthrift"
==Cart Text Document Format==
</td><tr style="border: 1px solid black;"><td style="border: 1px solid black;"> "trait_weakness"
'''''"Loadout Name"''''' is for the player to name their loadout.<br>
</td></tr></table></code>
'''''"Item"''''' is replaced by, for example, "pshtr".<br>
{{col-end}}
'''''["Variant",X.0]]''''' is replaced by, for example, ["brassknuckles",1.0].
<code><pre>
[
[
"Loadout 1 Name",
[
"Item 1",
...
],
[
[
"Variant",
X.0
],
...
]
],
...,
[
"Loadout X Name",
[
"Item 1",
...
],
[
[
"Variant",
X.0
],
...
]
]
]
__NOEDITSECTION__
__NOEDITSECTION__

Latest revision as of 16:46, 14 September 2021

This article is about cart creation by editing the zscarts.txt files. Both the Main and Point Save cart files can be found in C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\data.

Worth Menu Items' Cart ID

Cart Text Document Format

"Loadout Name" is for the player to name their loadout.
"Item" is replaced by, for example, "pshtr".
["Variant",X.0]] is replaced by, for example, ["brassknuckles",1.0].

[
	[
		"Loadout 1 Name",
		[
			"Item 1",
			...
		],
		[
			[
				"Variant",
				X.0
			],
			...
		]
	],
	...,
	[
		"Loadout X Name",
		[
			"Item 1",
			...
		],
		[
			[
				"Variant",
				X.0
			],
			...
		]
	]
]