Difference between revisions of "Veteran Mode"

From Sunrust Wiki
Jump to navigation Jump to search
(Kept as a draft!)
 
Line 1: Line 1:
{{Fmbox
| image = unset
| style    = width: 500px;
| textstyle = color: #00; font-weight: bold;
| text = This article is a draft, Help expanding this article.
}}
Veteran mode is a play style that disables skills but allows you to exchange worth points for traits like human, traits have no negative effects but some of the attributes are reduced to balance the play style.
Veteran mode is a play style that disables skills but allows you to exchange worth points for traits like human, traits have no negative effects but some of the attributes are reduced to balance the play style.


Line 10: Line 16:
Core Traits give unique additions, all of which cost 25 worth points, except zeal which costs 10 worth points.
Core Traits give unique additions, all of which cost 25 worth points, except zeal which costs 10 worth points.


<!--
{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
!Bundle||Description||Worth points
!Bundle||Description||Worth points
Line 20: Line 27:
| colspan="2" |TWO
| colspan="2" |TWO
|}
|}
-->

Revision as of 17:18, 28 April 2021

Veteran mode is a play style that disables skills but allows you to exchange worth points for traits like human, traits have no negative effects but some of the attributes are reduced to balance the play style.


Veteran mode is always active on the Point Save server.

Traits

The traits are separated in 4 pages, "Core", "Bundles", "Trade-Off" and "Returns".

Core Traits give unique additions, all of which cost 25 worth points, except zeal which costs 10 worth points.