Difference between revisions of "The Undead"

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(Reword some stuff, add odd evils (list not done), lesser great evils WIP, and the dark market is here cool)
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==Introduction==
==Introduction==


The Undead, otherwise known as zombies, is one of the two teams in Zombie Survival. The common goal of the Undead is to kill all of the humans. Killing a human will turn them into an undead which can help grow a horde to attack the humans. Killing all the humans will make zombies win. However, if you eat enough brains, you will redeem and, therefore, become a human again; you need three brains at wave one and two but you need four brains at wave three, four, and five. Additionally, you cannot redeem at wave six, the last wave.
The Undead, otherwise known as zombies, is one of the two teams in Zombie Survival. The common goal of the Undead is to kill all of the humans. Killing a human will turn them into an undead which can help grow a horde to attack the humans. Killing all the humans will make every player lose. However, if you eat enough brains, you will redeem and, therefore, become a human again, giving you a chance at winning; you need three brains at wave one and two but you need four brains at wave three, four, and five. Additionally, you cannot redeem at wave six, the last wave.


==Classes==
==Classes==

Revision as of 12:29, 2 May 2021

Introduction

The Undead, otherwise known as zombies, is one of the two teams in Zombie Survival. The common goal of the Undead is to kill all of the humans. Killing a human will turn them into an undead which can help grow a horde to attack the humans. Killing all the humans will make every player lose. However, if you eat enough brains, you will redeem and, therefore, become a human again, giving you a chance at winning; you need three brains at wave one and two but you need four brains at wave three, four, and five. Additionally, you cannot redeem at wave six, the last wave.

Classes

Zombies can change classes by pressing F3. These classes can have different roles such as attacking the cade, helping the zombie team, and hunting down humans outside of the cade. Classes are locked by waves and can evolve from their regular counterpart.

Dark Market

As part of the 04/18/20 update, the demiboss progress has evolved into a much more and powerful, the Dark Market for the zombies. Not only that now you will gain dark essence, but opening the shop will show you a list of buffs that you can apply to yourself or even the whole team, apply acid claws that will do damage to props over time, dark gifts that are more powerful as more sigils get corrupted, and even become some lesser great evils that you couldn't be in previous be as.

Wave 1

Wave 2

Wave 3

Wave 4

Wave 5

Wave 6

Demibosses

Demibosses are classes that are weaker than their boss counterpart but are still considered dangerous. Zombies can become demibosses by having enough dark essence to become one. Each demiboss has a unique ability to fit their playstyle such as being able to corrupt sigils through props, buffing zombies, and damaging multiple props in one hit.

Bosses

At the end of a wave intermission, a player from the zombies team will be chosen to become a boss. In order to become a boss, the person who did the most amount of damage to the humans will be chosen as a boss. Bosses are considered to be powerful as they have a ton of health as well as being able to change the situation on the field such as being able to grab humans from a distance, throwing props at humans, tanking damage with a shield, destroying props with high damage, and more.

Odd Evils

Odd Evils are between the bosses that are commonly spawned at the end of the wave intermission and lesser great evils that don't often spawn that much. They spawn at random as the game progresses on, While they don't have the capability of killing humans much better, they do have unique abilities no other types of zombies as such having the ability to shoot humans from a distance as the Lost, being able to blind humans, etc.

Lesser Great Evils

Lesser Great Evils are somewhat great evils that are less powerful but are still deadly enough to turn the tides of the game. Some lesser great evils can be brought from the Dark Market while others can't. While they are not that common to spawn with.

Great Evils

Part of the Metagame, Great Evils are the top of the chain for the Undead. Other than players get to pick them. Bots will be chosen randomly to become one. Once the howling sound occurs, there is a likely chance that an ancient evil will spawn. Once it spawned, the humans will have a message stating that a Great Evil has been awoken. These great evils are considered different from bosses as they have much more health than bosses, requiring most of the humans to kill the great evil faster as their damage could be huge to the cade, and some will have abilities that no other bosses have.

Corruptedamalgam.png Flesh sentinel.png Bloodangel.png Sigil tyrant.png Gloomwalker.png
Corrupted Amalgam Flesh Sentinel Blood Angel Sigil Tyrant Gloom Walker
Marrow tyrant.png Heresiarch.png Hate.png Sanity sentinel.png Abhorrent amalgam.png
Marrow Tyrant Heresiarch Hate Sanity Sentinel Abhorrent Amalgam