Difference between revisions of "The Undead"

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==Great Evils==
==Great Evils==


Part of the Metagame, Great Evil are the top of the chain for the Undead. Other than players get to pick them. Bots will be chosen randomly to become one. Once the howling sound occur, there is a likely chance that a ancient evil will spawn. Once it spawned, the humans will have a message stating that a Great Evil has been awoken. These great evils are considered different from bosses as they have much more health than bosses, requiring most of the humans to kill the great evil faster as their damage could be huge, and some will have abilities that no other bosses has.
Part of the Z-Director, Great Evil are the top of the chain for the Undead. Other than players get to pick them. Bots will be chosen randomly to become one. Once the howling sound occur, there is a likely chance that a ancient evil will spawn. Once it spawned, the humans will have a message stating that a Great Evil has been awoken. These great evils are considered different from bosses as they have much more health than bosses, requiring most of the humans to kill the great evil faster as their damage could be huge, and some will have abilities that no other bosses has.





Revision as of 23:48, 7 June 2020

Introduction

The Undead, otherwise known as zombies, is one of the two teams in Zombie Survival. The common goal of the Undead is to kill all of the humans. Killing a human will turn them into an undead which can help grow a horde to attack the humans. Killing all the humans will make zombies win. However, if you eat enough brains, you will redeem and, therefore, become a human again; you need three brains at wave one and two but you need four brains at wave three, four, and five. Additionally, you cannot redeem at wave six, the last wave.

Classes

Zombies can change classes by pressing F3. These classes can have different roles such as attacking the cade, helping the zombie team, and hunting down humans outside of the cade. Classes are locked by waves and can evolve from their regular counterpart.

Wave 1

Wave 2

Wave 3

Wave 4

Wave 5

Wave 6

Demibosses

Demibosses are classes that are weaker than their boss counterpart. Zombies can become demibosses by doing enough damage to become one. Each demiboss has an unique ability to fit their playstyle such as being able to corrupt sigils through props, buffing zombies, and damaging multiple props in one hit.

Bosses

At the end of an wave intermission, a player from the zombies team will be chosen to become an boss. In order to become an boss, the person who did the most amount of damage to the humans will be chosen as a boss. Bosses are considered to be powerful as they have ton of health as well of being able to change the situation on the field such as being able to grab humans from an distance, throwing props at humans, tanking damage with a shield, destroying props with an high damage, and more.

Great Evils

Part of the Z-Director, Great Evil are the top of the chain for the Undead. Other than players get to pick them. Bots will be chosen randomly to become one. Once the howling sound occur, there is a likely chance that a ancient evil will spawn. Once it spawned, the humans will have a message stating that a Great Evil has been awoken. These great evils are considered different from bosses as they have much more health than bosses, requiring most of the humans to kill the great evil faster as their damage could be huge, and some will have abilities that no other bosses has.


Corruptedamalgam.png Flesh sentinel.png Bloodangel.png Sigil tyrant.png Gloomwalker.png
Corrupted Amalgam Flesh Sentinel Blood Angel Sigil Tyrant Gloom Walker
Marrow tyrant.png Heresiarch.png Hate.png Sanity sentinel.png Abhorrent amalgam.png
Marrow Tyrant Heresiarch Hate Sanity Sentinel Abhorrent Amalgam