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- 15:51, 9 April 2020 diff hist +320 m The Undead Added classes and some zombie classes.
- 00:55, 9 April 2020 diff hist +301 N 'Tosser' SMG Created page with "{{Weapon Infobox |weapon = 'Tosser' SMG |tier = 1 |cost = 15 |damage = 14.35 |reload = 2.14 |attackdelay = 0.15 |clipsize = 25 |minspread = 2.4 |maxspread = 4.2 |movespeed = 2..." current
- 00:53, 9 April 2020 diff hist +321 N 'Stubber' Rifle Created page with "{{Weapon Infobox |weapon = 'Stubber' Rifle |tier = 1 |cost = 15 |damage = 55 |reload = 2.93 |attackdelay = 1.15 |clipsize = 5 |minspread = 0 |maxspread = 3.75 |movespeed = 218..."
- 00:49, 9 April 2020 diff hist +348 N 'Z9000' Pulse Pistol Created page with "{{Weapon Infobox |weapon = 'Z9000' Pulse Pistol |tier = 1 |cost = 15 |damage = 17 |reload = 1.43 |attackdelay = 0.21 |clipsize = 10 |minspread = 1.49 |maxspread = 2 |movespeed..." current
- 00:48, 9 April 2020 diff hist +279 N 'Crackler' Assault Rifle Created page with "{{Weapon Infobox |weapon = 'Crackler' Assault Rifle |tier = 1 |cost = 15 |damage = 15.7 |reload = 2.81 |attackdelay = 0.18 |clipsize = 22 |minspread = 1.45 |maxspread = 3.15 |..." current
- 00:45, 9 April 2020 diff hist +282 N 'Slinger' Bolt Pistol Created page with "{{Weapon Infobox |weapon = 'Slinger' Bolt Pistol |tier = 1 |cost = 15 |damage = 75 |reload = 1.53 |attackdelay = 1 |clipsize = 1 |minspread = 1.2 |maxspread = 2.5 |movespeed =..." current
- 00:43, 9 April 2020 diff hist +257 N 'Peashooter' Handgun Created page with "{{Weapon Infobox |weapon = 'Peashooter' Handgun |tier = 1 |cost = 15 |damage = 20 |reload = 2.74 |attackdelay = 0.24 |clipsize = 9 |minspread = 0.75 |maxspread = 4 |movespeed..."
- 00:42, 9 April 2020 diff hist +257 N 'Douser' Chemical Pistol Created page with "{{Weapon Infobox |weapon = 'Douser' Chemical Pistol |tier = 1 |cost = 15 |damage = 34.5 |reload = 2.74 |attackdelay = 0.33 |clipsize = 9 |minspread = 1.2 |maxspread = 1.55 |mo..." current
- 00:40, 9 April 2020 diff hist +288 N 'Owens' Handgun Created page with "{{Weapon Infobox |weapon = 'Owens' Handgun |tier = 1 |cost = 15 |damage = 14.2 x 2 |reload = 2.21 |attackdelay = 0.27 |clipsize = 12 |minspread = 2 |maxspread = 4 |movespeed =..." current
- 00:38, 9 April 2020 diff hist 0 'Daggeraxe' Pistol
- 00:37, 9 April 2020 diff hist 0 'Daggeraxe' Pistol misspelled size (was cize)
- 00:35, 9 April 2020 diff hist +254 N 'Carrion' Mine Layer Created page with "{{Weapon Infobox |weapon = 'Carrion' Mine Layer |tier = 1 |cost = 15 |damage = 26.67 |reload = 1.67 |attackdelay = 1 |clipsize = 1 |minspread = 0 |maxspread = 0 |movespeed = 1..."
- 00:34, 9 April 2020 diff hist +271 N 'Daggeraxe' Pistol Created page with "{{Weapon Infobox |weapon = 'Daggeraxe' Pistol |tier = 1 |cost = 15 |damage = 31.2 |reload = 2.7 |attackdelay = 0.42 |clipsize = 10 |minspread = 1.15 |maxspread = 2.5 |movespee..."
- 00:28, 7 April 2020 diff hist +547 m Guns Needed to rework the Tier 2 and Tier 1 due to incorrect guns and deleted some guns that doesn't exist anymore on server.
- 23:36, 6 April 2020 diff hist +649 N Slug Created page with "{{infobox |above = 'Blaster' Slug Gun |header1 = |label1 = Cost: |data1 = 15 points |header2 = |label2 = Damage: |data2 = 50.08 |header3 = |label3 = Reload Time: |data3 = 0..." current
- 23:32, 6 April 2020 diff hist +507 N 'Blaster' Shotgun Created page with "{{infobox |above = 'Blaster' Shotgun |header1 = |label1 = Cost: |data1 = 15 points |header2 = |label2 = Damage: |data2 = 7.3 x 9 |header3 = |label3 = Reload Time: |data3 =..."
- 23:03, 6 April 2020 diff hist +688 N Cinderrod Created page with "{{infobox |above = 'Cinderrod' Zip Gun |header1 = |label1 = Cost: |data1 = 15 points |header2 = |label2 = Damage: |data2 = 56.9 |header3 = |label3 = Reload Time: |data3 = 1..." current
- 22:59, 6 April 2020 diff hist +49 Daggeraxe current
- 22:57, 6 April 2020 diff hist +2 'Blareduct' Zip Gun current
- 22:56, 6 April 2020 diff hist +570 N 'Blareduct' Zip Gun Created page with "{{infobox |above = 'Blareduct' Zip Gun |header1 = |label1 = Cost: |data1 = 15 points |header2 = |label2 = Damage: |data2 = 10.8 x 8 |header3 = |label3 = Reload Time: |data3..."