Prop nail

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Revision as of 17:11, 16 May 2019 by Johnny moe (talk | contribs) (Created page with "Allows you to manually place nails. == Keyvalues == '''Health Override''' <integer> : Sets the nail's maximum health to a specific number. Set to -1 or 0 to disable override...")
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Allows you to manually place nails.

Keyvalues

Health Override <integer>

Sets the nail's maximum health to a specific number. Set to -1 or 0 to disable override.

Health Multiply <float>

Multiply the nail's default maximum health by this number.

Unremovable <choices>

Set to yes to make this nail unremovable by players.
  • 0: No
  • 1: Yes

Inputs

input sethealth <integer>

Sets the nail's remaining health.

input attachto <target_destination>

Parent to this entity.

intput nailto <target_destination>

Nail to this entity. Use attachto first and then this to weld the two. Use 'worldspawn' here to weld to the world.

intput setname <string>

Display this text as the owner name.

intput setunremovable <integer>

Set if this nail is unremovable.

intput toggleunremovable <integer>

Toggle unremovable state.