Prop invitem

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Revision as of 17:38, 16 May 2019 by Johnny moe (talk | contribs) (Created page with "Inventory Item == Keyvalues == '''Item Type''' <string> : Set the inventory item type. '''Item Level''' <float> : Set level of the trinket. 0 = Normal\n1 = Sturdy\n2=Honed...")
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Inventory Item

Keyvalues

Item Type <string>

Set the inventory item type.

Item Level <float>

Set level of the trinket. 0 = Normal\n1 = Sturdy\n2=Honed\n3 = Perfected.

Never Remove <choices>

Never remove when used or damage, for repeated uses.
  • 0: No
  • 1: Yes

Inputs

input givetoactivator <void>

Forces the weapon onto the activator.

input setinvitemtype <string>

Set the inventory item type.

input setinvitemlevel <float>

Set the inventory item level.