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Zombie Survival is a Garry's Mod gamemode where humans are pit against the horde. Humans must survive and escape in order to win. Meanwhile, zombies must kill all the humans in order to wipe out the human team. However, Zombies start out in less numbers but as the game progresses longer, zombies will begin to outnumber the humans since a human who has died will turn into a zombie, allowing the zombies to build up the horde and attack together in order to have a fighting chance. Humans also need to build up by gaining points in order to upgrade to better equipment and as well of building a barricade in order to delay zombies of breaking in.  
Zombie Survival is a team-based game mode in Garry's Mod. It consists of 2 teams: [[Survivors|Human]] and [[The Undead|Zombie]]. The goal of the human team is to survive 6 waves of the zombie horde and escape when the time is up to win. On the other hand, the zombie team is tasked to eliminate every surviving human team member by any means. The human team loses if it is wiped out.<br><br>
 
A new [[Round|round]] will begin after a [[Maps|map]] has been chosen. Before the start of a round, time is given for the human team to prepare themselves. It is wise to gather props for the [[Barricading|Cader]] during that initial period is wise. After that, some players will be picked to join the zombie team.<br><br>
This gamemode was created in 2007 by "Jetboom". Throughout to 2010s, Zombie Survival received several major updates, with the introduction of skills, weapons, and fixes to the gamemode. Up until 2018 when "Jetboom" ended development to Zombie Survival. However, After Jetboom left the development of Zombie Survival, Sunrust took over development of Zombie Survival with their own exclusive updates to the server and to this day, Zombie Survival has been in active development with different developers applying different changes, fixing stuff, and adding new features to make Zombie Survival a unique experience for both new users and seasoned players.
In the early game, zombies are weak as they lack in quantity. It is up to the [[The Undead|zombies]] to kill off humans one by one, slowly and gradually gaining in number as more join the horde. Given enough humans killed, a zombie player could set to redeem and join the human team. Or they could choose not to and ensure there is often a nest close by the cade, taking down their deployable, and poisoning them.<br><br>
 
It is up to the remaining human team to endure the evergrowing horde power, especially when the zombie team is coordinated. To combat this, humans often purchased higher-tier weapons, trinkets, traits, tools, and consumables with points earned from killing off zombies. With better equipment and constant re-cading of a well-built barricade, they can fence off the horde power effortlessly. After the last human has escaped or the human team lost, there would be a summary of honorable mentions and a map voting menu.<br><br>
There are two types of Zombie Survival Sunrust is currently running; "Main" and "Pointsave". "Main" plays just like a regular Zombie Survival with skills, weapons, and features players would see. Meanwhile, "Pointsave" plays differently from a regular Zombie Survival as humans can buy equipment without having to get points (Banked Points) in that game and that there are weapons, skills (now replaced with traits), and features that "Main" do not get to see that often.
The above is generalized gameplay, actual gameplay might defer due to human factors.<br><br>
 
Zombie Survival was created by Jetboom in 2007. With his expert knowledge in Lua scripting, he created one of the most popular game modes in Garry's Mod. Throughout the 2010s, this game mode received several major updates, with the introduction of skills, weapons, and fixes to the game mode. Up until 2018 when Jetboom ended development to Zombie Survival.<br><br>
 
After Jetboom left, the development of Zombie Survival was taken over by Sunrust to continue updating new gameplay content. To this day, Zombie Survival has been in active development with various developers focusing on different aspects of the game mode, applying new features, fixing bugs, and balancing items to make Zombie Survival a unique experience for newcomers, seasoned player base, and frequent players.
== Development ==
== Development ==
 
=== The Early Conception (2007-2010) ===
=== Conception (2007) ===
Little is known about this era of Zombie Survival(ZS) other than archived videos from that time showing a very primitive ZS compared to today's modern ZS.<br>
Text
[https://www.youtube.com/watch?v=VCgS9MyES0E Zombie Survival - LAST HUMAN!] 29Oct2007<br>
 
[https://www.youtube.com/watch?v=06CvQhxHX_o NoxiousNet - Competition for Admin - First Contest] 24Apr2007<br>
=== Era (year-year) ===
[https://www.youtube.com/watch?v=kkxDMg11j40&t Zombie Survival Epic Win as last human] 29May2009<br>
Text
=== Era (2011-2018) ===
 
The end of NoXiousNet and the beginning of Sunrust.
=== Era (year-year) ===
=== Era (2019-Current) ===
Text
The end of HeLLsGamers ZS and the beginning of Midnight.
 
== [[File:Youtube icon.png|frameless|45px]] YouTube Videos ==
__NOEDITSECTION__
[https://youtu.be/fQBZQMsJAys ScarTalon Episode 1 - The Basics]
{{Zombie Survival}}

Latest revision as of 23:23, 15 March 2024

Zombie Survival is a team-based game mode in Garry's Mod. It consists of 2 teams: Human and Zombie. The goal of the human team is to survive 6 waves of the zombie horde and escape when the time is up to win. On the other hand, the zombie team is tasked to eliminate every surviving human team member by any means. The human team loses if it is wiped out.

A new round will begin after a map has been chosen. Before the start of a round, time is given for the human team to prepare themselves. It is wise to gather props for the Cader during that initial period is wise. After that, some players will be picked to join the zombie team.

In the early game, zombies are weak as they lack in quantity. It is up to the zombies to kill off humans one by one, slowly and gradually gaining in number as more join the horde. Given enough humans killed, a zombie player could set to redeem and join the human team. Or they could choose not to and ensure there is often a nest close by the cade, taking down their deployable, and poisoning them.

It is up to the remaining human team to endure the evergrowing horde power, especially when the zombie team is coordinated. To combat this, humans often purchased higher-tier weapons, trinkets, traits, tools, and consumables with points earned from killing off zombies. With better equipment and constant re-cading of a well-built barricade, they can fence off the horde power effortlessly. After the last human has escaped or the human team lost, there would be a summary of honorable mentions and a map voting menu.

The above is generalized gameplay, actual gameplay might defer due to human factors.

Zombie Survival was created by Jetboom in 2007. With his expert knowledge in Lua scripting, he created one of the most popular game modes in Garry's Mod. Throughout the 2010s, this game mode received several major updates, with the introduction of skills, weapons, and fixes to the game mode. Up until 2018 when Jetboom ended development to Zombie Survival.

After Jetboom left, the development of Zombie Survival was taken over by Sunrust to continue updating new gameplay content. To this day, Zombie Survival has been in active development with various developers focusing on different aspects of the game mode, applying new features, fixing bugs, and balancing items to make Zombie Survival a unique experience for newcomers, seasoned player base, and frequent players.

Development

The Early Conception (2007-2010)

Little is known about this era of Zombie Survival(ZS) other than archived videos from that time showing a very primitive ZS compared to today's modern ZS.
Zombie Survival - LAST HUMAN! 29Oct2007
NoxiousNet - Competition for Admin - First Contest 24Apr2007
Zombie Survival Epic Win as last human 29May2009

Era (2011-2018)

The end of NoXiousNet and the beginning of Sunrust.

Era (2019-Current)

The end of HeLLsGamers ZS and the beginning of Midnight.

Youtube icon.png YouTube Videos

ScarTalon Episode 1 - The Basics ‎‎‎