Difference between revisions of "Food"

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Latest revision as of 02:50, 12 June 2021

Food is a type of consumable that can heal the player, give blood armor or give some buff when used. They can be acquired by Fridge or generated by the progress of the Master Chef.

Food has two firemodes:

  • Snack, which to return to the last held weapon after food has been consumed
  • Binge, which switches to a random food after consuming it.

Food requires a certain amount of time to be consumed, depending on the type of food.

Food, can be "pre-eated", allowing you to save a cooldown progress to be consumed, but is limited to 1 second.

List of Foods

Food Effect Cooldown
Hot Dog Heal 15 Health and grants 5 blood armor. ?
Watermelon Heal 15 Health and grants 5 regeneration stack. ?
Orange Heal 10 Health and removes 20 poison stack. ?
Milk Heal 13 Health and restores 1/4 of stamina on use. ?