Difference between revisions of "Cryo Inductor"

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([WIP] Added basic description, table and return link. Basic description, cost and dismantle aren't yet filled.)
 
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<td style="background:#eaecf0; color:black; text-align:center;">'''Standard'''</td>
<td style="background:#eaecf0; color:black; text-align:center;">'''Standard'''</td>
<td style="background:#eaecf0; color:black; text-align:center;">TEXT</td>
<td style="background:#eaecf0; color:black; text-align:center;">14 Points/<br/>7 Scrap</td>
<td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>12.5% ice shatter chance</td>
<td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>12.5% ice shatter chance</td>
<td style="background:#eaecf0; color:black; text-align:center;">TEXT</td>
<td style="background:#eaecf0; color:black; text-align:center;">2 Scrap</td>
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<td style="background:#eaecf0; color:#FFA500; text-align:center;">'''Sturdy'''</td>
<td style="background:#eaecf0; color:#FFA500; text-align:center;">'''Sturdy'''</td>
<td style="background:#eaecf0; color:black; text-align:center;">TEXT</td>
<td style="background:#eaecf0; color:black; text-align:center;">12 Scrap</td>
<td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>25% ice shatter chance</td>
<td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>25% ice shatter chance</td>
<td style="background:#eaecf0; color:black; text-align:center;">TEXT</td>
<td style="background:#eaecf0; color:black; text-align:center;">8 Scrap</td>
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<td style="background:#eaecf0; color:#0000FF; text-align:center;">'''Honed'''</td>
<td style="background:#eaecf0; color:#0000FF; text-align:center;">'''Honed'''</td>
<td style="background:#eaecf0; color:black; text-align:center;">TEXT</td>
<td style="background:#eaecf0; color:black; text-align:center;">20 Scrap</td>
<td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>37.5% ice shatter chance</td>
<td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>37.5% ice shatter chance</td>
<td style="background:#eaecf0; color:black; text-align:center;">TEXT</td>
<td style="background:#eaecf0; color:black; text-align:center;">18 Scrap</td>
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<td style="background:#eaecf0; color:#800080; text-align:center;">'''Perfected'''</td>
<td style="background:#eaecf0; color:#800080; text-align:center;">'''Perfected'''</td>
<td style="background:#eaecf0; color:black; text-align:center;">TEXT</td>
<td style="background:#eaecf0; color:black; text-align:center;">24 Scrap</td>
<td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>50% ice shatter chance<br/></td>
<td style="background:#eaecf0; color:black; text-align:center;">Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.<br/>Shattering slows and deals damage based on shattered target's max hp in an area.<br/>50% ice shatter chance<br/></td>
<td style="background:#eaecf0; color:black; text-align:center;">TEXT</td>
<td style="background:#eaecf0; color:black; text-align:center;">30 Scrap</td>
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Related link: [[Elemental_Trinkets]]
Related link: [[Elemental_Trinkets]]

Revision as of 13:06, 19 April 2021

Cryo Inductor helps to Further upgrading gives
It is not available in the worth menu.

Cryo Inductor
Upgrade Levels Cost (-) Description Dismantle (+)
Standard 14 Points/
7 Scrap
Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.
Shattering slows and deals damage based on shattered target's max hp in an area.
12.5% ice shatter chance
2 Scrap
Sturdy 12 Scrap Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.
Shattering slows and deals damage based on shattered target's max hp in an area.
25% ice shatter chance
8 Scrap
Honed 20 Scrap Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.
Shattering slows and deals damage based on shattered target's max hp in an area.
37.5% ice shatter chance
18 Scrap
Perfected 24 Scrap Ice slow has a chance to instantly kill and shatter targets based on how close they are to death and how much slow was applied.
Shattering slows and deals damage based on shattered target's max hp in an area.
50% ice shatter chance
30 Scrap

Related link: Elemental_Trinkets