Difference between revisions of "Capture Point"

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(Improved and Expanded Capture Point, added some placeholder for next updates.)
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== Rewards ==
== Rewards ==


During the capture, the progress bar will start filling up depending on how many humans are nearby, when it reaches 70% progress, it will start spawning Lock Box, and after the capture, it will give the first humans special rewards, and teleport all humans to a random sigil.
During the capture, the progress bar will start filling up depending on how many humans are nearby, when it reaches 70% progress, it will start spawning Lock Box, and after the capture, it will give the first humans special rewards, and teleport all humans to a safe sigil.

Revision as of 15:08, 9 May 2021

Ark of Adonis



The Capture Point is an event that can be triggered at any end of a wave (except wave 6), on any map, the Capture Point has a specific spawn chance, the spawning chance is scaled by z-director.

During the capture, the Capture Point will reward most humans with Lock Box and the first ones with Bounties.

After capture, all players who were near the point will be teleported to the sigil, also, Capture Points allow humans to teleport to a sigil during capture, allowing escape.



Type of Capture Points

There are three types of Capture Point "Ark of Adonis", "Blood Crucible" and "Elder God Lockbox"

Different types of Capture Points modify the advantage they give during capture, such as the "Ark of Adonis" makes pulse weapons deal 35% more damage during capture, the "Blood Crucible" makes Blood Armor regenerate, and the "Elder God Lockbox" makes you take less damage during capture.


Rewards

During the capture, the progress bar will start filling up depending on how many humans are nearby, when it reaches 70% progress, it will start spawning Lock Box, and after the capture, it will give the first humans special rewards, and teleport all humans to a safe sigil.