Difference between revisions of "Armband"

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(I finished making all the Alacrity trinkets, more research might be needed in future.)
 
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===Tips and uses===
===Tips and uses===


This trinket is vital to those who wish to either 'Melee main' or 'Shield main'. Where the trinket's main purpose is to reduce melee damage taken and impact delay, as it can be useful for those who will use melee weapons with incredibly slow impact delay like the [['Undeadslayer' Greatsword]].
This trinket is vital to those who wish to either 'Melee main' or 'Shield main'. Where the trinket's main purpose is to reduce melee damage taken and impact delay, as it can be useful for those who will use melee weapons with incredibly slow impact delay like the [['Undeadslayer' Greatsword]], greatly reducing waiting time to swing again.


While its perfected upgrade allows the user to generate more blood armor every time they hit zombies, for the trinket can also be affected with [[Blood Ward]], meaning shields that can 'attack' on block like the [['Red Sun' Explosive Assault Gear]] and [['Diviner' Mace and Shield]] can generate high amounts blood armor on command.
While its perfected upgrade allows the user to generate more blood armor every time they hit zombies, for the trinket can also be affected with [[Blood Ward]], meaning shields that can 'attack' on block like the [['Red Sun' Explosive Assault Gear]] and [['Diviner' Mace and Shield]] can generate high amounts blood armor on command.

Revision as of 01:28, 6 May 2020

Description

'Armband' is a powerful melee trinket exclusive only to Alacrity.

Standard

-5% Melee impact delay

-6% Melee damage taken

Sturdy

Scrap cost: 6

-10% Melee impact delay

-8% Melee damage taken

Honed

Scrap cost: 11

-15% Melee impact delay

-10% Melee damage taken

Perfected

Scrap cost: 20

-20% Melee impact delay

-12% Melee damage taken

+13 Blood armor generated

Tips and uses

This trinket is vital to those who wish to either 'Melee main' or 'Shield main'. Where the trinket's main purpose is to reduce melee damage taken and impact delay, as it can be useful for those who will use melee weapons with incredibly slow impact delay like the 'Undeadslayer' Greatsword, greatly reducing waiting time to swing again.

While its perfected upgrade allows the user to generate more blood armor every time they hit zombies, for the trinket can also be affected with Blood Ward, meaning shields that can 'attack' on block like the 'Red Sun' Explosive Assault Gear and 'Diviner' Mace and Shield can generate high amounts blood armor on command.