Retro TeamPlay

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Revision as of 22:19, 2 May 2021 by Space Core (talk | contribs) (added credits fixed mana powered deployables)
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Server IP [steam://connect/104.194.10.86:27018|104.194.10.86:27018]

Retro TeamPlay (aka RTP) is fast-paced, strategic team-combat where players have an arsenal of spells at their disposal, along with several weapons with which to complete objectives across several different styles of maps. Depending on the map and end-game vote, players can choose between different objective gametypes like Assault, Capture The Flag, Hold The Flag, etc.

The gamemode consists of a fairly bulky 'spell-casting' system. Which allows several classes to select and cast devastating spells for damaging objectives/vehicles/enemies, as well as a set of passive spells that do things such as buff/dispell/heal the caster & friendly targets. This, combined with the vast variety in gameplay styles and weapons, provides a diverse and complex plethora of combat situations.


History

Retro TeamPlay was Jetboom's first gamemode, and one of the first gamemodes ever created for Garry's Mod

Gamemode

How to play

Whenever you join the RTP server or die it will show you a selection menu for all the classes which you can see on the below.



Classes

Archer Armsmaster Artificer
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Assassin Chronomancer Conjurer
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Crafter Dragon Dreadnaut
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Elementalist Initate Juggernaut
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Keeper Lee Sin Mage
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Necromancer Paladin Sorcerer
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Spell Saber Templar Warrior
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Wizard Zombie
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Building Mechanic

One of RetroTeamplay's greatest mechanic is the ability to create your own structures during each round by selecting the Crafter class.

Props

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Mana Powered Deployables

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Materials

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Build Time

During the pregame minutes of every round there is 3 minutes for you to create your bases with props spawning instantly, this can be done as any class.

Build Time Example

Auto Turrets

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Plasma

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Slow

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Missiles Of Magic

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Pulse Cannon

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Hydro Pump

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Credits

Space Core Creator of this page

MrDragonorg Helped with formatting and other things