Template:Infobox ZClass/doc
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Parameters
| Parameter | Description |
|---|---|
| Title | Name of Zombie Class By default, the value is the "Name of Page". |
| Image | Filename for zombie image. By default, the filename is "Place Holder.jpg" |
| Type | Defines the type of zombie. Valid Values: 1 = Common, 2 = Demiboss, 3 = Boss, 4 = Lesser Evil, 5 = Odd Evil, 6 = Great Evil, 7 = Unknown, 8 = Removed |
| CadeDMG | Barricade Damage |
| HumanDMG | Human Damage |
| ClawDMG | Claw Damage, consider using it if human claw damage and barricade claw damage is the same. |
| Health | Zombie Health. By default, the value is 720 |
| Abilities | Text describing all the abilities the zombie has, insert two <br> before another ability. e.g.: "Dash: Can go at any direction, Flex: Absorbs damage received and turns into damage protection." |
| Movespeed | Zombie Movement speed. |
| DmgReduction | Damage Reduction. You can also define the value for "melee" by using. "22% gun damage<br>33% melee damage"
|
Example
| Stats | |
|---|---|
| Type | Boss |
| Health | 1200 |
| Human Damage | 39 |
| Barricade Damage | 33 + 4 for each consecutive hit on the same prop |
| Speed | 180 |
| Abilities | Can summon a heavy purple fog, and taking on a new shape and becoming very hard to see whilst in the fog. Can dash in any direction, become ethereal and applying Nightmare debuff on reentry. |
{{Template:Infobox_ZClass
| Title = Ancient Nightmare
| Image = Killicon_Ancient_Nightmare.gif
| Type = 3
| Health = 1200
| Abilities = Can summon a heavy purple fog, and taking on a new shape and becoming very hard to see whilst in the fog.<br><br> Can dash in any direction, become ethereal and applying Nightmare debuff on reentry.
| CadeDMG = 33 + 4 for each consecutive hit on the same prop
| HumanDMG = 39
| Movespeed = 180
}}