Retro TeamPlay

From Sunrust Wiki
Revision as of 19:00, 30 April 2021 by Space Core (talk | contribs) (moved text to fit beter)
Jump to navigation Jump to search

Retro TeamPlay (aka RTP) is fast-paced, strategic team-combat where players have an arsenal of spells at their disposal, along with several weapons with which to complete objectives across several different styles of maps. Depending on the map and end-game vote, players can choose between different objective gametypes like Assault, Capture The Flag, Hold The Flag, etc.

The gamemode consists of a fairly bulky 'spell-casting' system. Which allows several classes to select and cast devastating spells for damaging objectives/vehicles/enemies, as well as a set of passive spells that do things such as buff/dispell/heal the caster & friendly targets. This, combined with the vast variety in gameplay styles and weapons, provides a diverse and complex plethora of combat situations.


History

Retro TeamPlay was Jetboom's first gamemode, and one of the first gamemodes ever created for garry's mod.

Gamemode

How to play

Class Selection Shown When First Joining The Game

Whenever you join the RTP server or die it will show you a selection menu for all the classes which you can see on the right and below.

Classes

Archer
Text text text...
Armsmaster
Text text text...
Artificer
Text text text...
Assassin
Text text text...
Chronomancer
Text text text...
Conjurer
Text text text...
Crafter
Text text text...
Dragon
Text text text...
Dreadnaut
Text text text...
Elementalist
Text text text...
Initate
Text text text...
Juggernaut
Text text text...
Keeper
Text text text...
Lee Sin
Text text text...
Mage
Text text text...
Necromancer
Text text text...
Paladin
Text text text...
Sorcerer
Text text text...
Spell Saber
Text text text...
Templar
Text text text...
Warrior
Text text text...
Wizard
Text text text...
Zombie
Text text text...