Difference between revisions of "Template:Infobox ZClass"
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|abovestyle = background:#cfc; | |abovestyle = background:#cfc; | ||
|subheaderstyle = | |subheaderstyle = | ||
|title = {{{Title| | |title = {{{Title|{{PAGENAME}}}}} | ||
|above = | |above = | ||
|imagestyle = | |imagestyle = | ||
| Line 19: | Line 19: | ||
|header1 = Stats | |header1 = Stats | ||
| label2 = Type | | label2 = Type | ||
| data2 = | | data2 = {{Template:Infobox_ZClass/ZombieType|{{{Type|3}}}}} | ||
| label3 = Health | | label3 = Health | ||
| data3 = {{{ | | data3 = {{{Health|700}}} | ||
| label4 = Claw Damage | | label4 = Claw Damage | ||
| data4 = {{{ClawDMG| | | data4 = {{{ClawDMG|}}} | ||
| label5 = Damage Reduction | | label5 = Human Damage | ||
| | | data5 = {{{HumanDMG|}}} | ||
| | | label6 = Barricade Damage | ||
| | | data6 = {{{CadeDMG|}}} | ||
| | | label7 = Damage Reduction | ||
| | | data7 = {{{DmgReduction|}}} | ||
| | | label8 = Speed | ||
| | | data8 = {{{Movespeed|225}}} | ||
| label9 = Abilities | |||
| data9 = {{{Abilities|Can summon a heavy purple fog, and taking on a new shape and becoming very hard to see whilst in the fog.<br><br> Become ethereal, dashing in any direction and applying Nightmare debuff on reentry.}}} | |||
| label10 = Attacks | |||
| data10 = {{{Attacks|}}} | |||
}}</onlyinclude> | }}</onlyinclude> | ||
<noinclude>{{Documentation}}</noinclude> | <noinclude>{{Documentation}}</noinclude> | ||
Revision as of 19:56, 8 December 2021
| Stats | |
|---|---|
| Type | Boss |
| Health | 700 |
| Speed | 225 |
| Abilities | Can summon a heavy purple fog, and taking on a new shape and becoming very hard to see whilst in the fog. Become ethereal, dashing in any direction and applying Nightmare debuff on reentry. |
Parameters
| Parameter | Description |
|---|---|
| Title | Name of Zombie Class By default, the value is the "Name of Page". |
| Image | Filename for zombie image. By default, the filename is "Place Holder.jpg" |
| Type | Defines the type of zombie. Valid Values: 1 = Common, 2 = Demiboss, 3 = Boss, 4 = Lesser Evil, 5 = Odd Evil, 6 = Great Evil, 7 = Unknown, 8 = Removed |
| CadeDMG | Barricade Damage |
| HumanDMG | Human Damage |
| ClawDMG | Claw Damage, consider using it if human claw damage and barricade claw damage is the same. |
| Health | Zombie Health. By default, the value is 720 |
| Abilities | Text describing all the abilities the zombie has, insert two <br> before another ability. e.g.: "Dash: Can go at any direction, Flex: Absorbs damage received and turns into damage protection." |
| Movespeed | Zombie Movement speed. |
| DmgReduction | Damage Reduction. You can also define the value for "melee" by using. "22% gun damage<br>33% melee damage"
|
| Points | |
| Reach | How longer the melee attacks reach. |
| HPPerWave | Health per Wave |
| HPPerHuman | Health per Human. |
Example
| Stats | |
|---|---|
| Type | Boss |
| Health | 1200 |
| Barricade Damage | 33 + 4 for each consecutive hit on the same prop |
| Speed | 160 |
| Abilities | Can summon a heavy purple fog, and taking on a new shape and becoming very hard to see whilst in the fog. Can dash in any direction, become ethereal and applying Nightmare debuff on reentry. |
{{Template:Infobox_ZClass
| Title = Ancient Nightmare
| Image = Killicon_Ancient_Nightmare.gif
| Type = 3
| Health = 1200
| HPPerWave = 130
| HPPerHuman = 35
| Abilities = Can summon a heavy purple fog, and taking on a new shape and becoming very hard to see whilst in the fog.<br><br> Can dash in any direction, become ethereal and applying Nightmare debuff on reentry.
| CadeDMG = 33 + 4 for each consecutive hit on the same prop
| Movespeed = 160
| Damage = 46
| Barricade Damage = 65
| Reach = 48
| ATKDelay = 1.2
| SwingDelay = 0.74
| AttackSize = 4.5
| Points = 48.88
}}
| The above documentation is transcluded from Template:Infobox ZClass/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |