Difference between revisions of "Armor"
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{| class="wikitable" | {| class="wikitable" | ||
|+ Armor | |+ Armor | ||
<tr> | |||
<td style="background:#48D1CC; color:black; text-align:center;">'''Upgrade Levels'''</td> | |||
<td style="background:#eaecf0; color:black; text-align:center;">'''Cost (-)'''</td> | |||
<td style="background:#eaecf0; color:black; text-align:center;">'''Description'''</td> | |||
<td style="background:#eaecf0; color:black; text-align:center;">'''Dismantle (+)'''</td> | |||
</tr> | |||
<tr> | <tr> | ||
<td style="background:#48D1CC; color:black; text-align:center;">'''Standard'''</td> | <td style="background:#48D1CC; color:black; text-align:center;">'''Standard'''</td> |
Revision as of 19:18, 8 April 2021
Armor helps to reduce melee damage taken.
Further upgrading gives lower projectile damage taken and shorter stamina regeneration delay speed but slower move speed.
It is available in the worth menu for 20 worth.
Upgrade Levels | Cost (-) | Description | Dismantle (+) |
Standard | 16 points/ 8 scraps |
-8% melee damage taken | 3 scraps |
Sturdy | 11 scraps | -15% melee damage taken | 8 scraps |
Honed | 15 scraps | -21% melee damage taken -10.5% projectile damage taken -18 move speed -2.5% stamina regeneration delay speed |
16 scraps |
Perfected | 19 scraps | -26% melee damage taken -13% projectile damage taken -30 move speed -5% stamina regeneration delay speed |
25 scraps |
Related link: Defensive_Trinkets