Difference between revisions of "Bounty Hunter"
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The [['Zealot' Bounty Tri-Bow]] can stack with this skill, allowing the user to continuously increase the progress bar through either damage and zombie kills. | The [['Zealot' Bounty Tri-Bow]] can stack with this skill, allowing the user to continuously increase the progress bar through either damage and zombie kills. | ||
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Latest revision as of 02:48, 12 May 2020
Gain bounty trinkets for killing the undead with guns
Bonus progress for headshot kills and killing powerful undead
Increased bounty progress until gaining your first bounty
+16% Resupply delay
Description
'Bounty Hunter' is a skill located under the Gunnery Tree, it requires 4 skill points to unlock. (Must unlock Focus II or Trigger Discipline II, and Palsy).
The skill allows the user to have a permanent 'Bounty Progress' bar that progresses every time they kill a zombie. Giving them the ability to unlock bounty trinkets at will.
List of Bounty trinkets can be found Here.
Veteran Mode
'Bounty Hunter' is a core Trait that only provides the positive attribute for the skill (no added resupply delay). Costs 20 Worth.
Tips
'Bounty Hunter' works to that of a Bounty Attachment, albeit only on its standard form and only works for Guns. Meaning the effectiveness of 'Bounty Hunter' decreases at higher tier guns.
Guns that provide high damage like shotguns or explosives is recommended for this skill, for kills are needed to boost the progress bar.
The 'Zealot' Bounty Tri-Bow can stack with this skill, allowing the user to continuously increase the progress bar through either damage and zombie kills.